[2016-03-21 11:41:16.431] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":120}}
[2016-03-21 11:41:16.510] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5808}
[2016-03-21 11:41:16.511] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5808}}
[2016-03-21 11:41:16.523] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1551 ms
[2016-03-21 11:42:24.572] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:42:24.750] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:42:24.752] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:42:24.752] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:42:24.753] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:42:25.230] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3940}
[2016-03-21 11:42:25.233] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:42:25.233] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:42:25.233] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 606 ms
[2016-03-21 11:42:25.811] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":3540}
[2016-03-21 11:42:25.813] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":3540}}
[2016-03-21 11:42:25.859] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5212}
[2016-03-21 11:42:25.859] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5212}}
[2016-03-21 11:42:25.931] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5512}
[2016-03-21 11:42:25.931] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5512}}
[2016-03-21 11:42:26.066] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2212}
[2016-03-21 11:42:26.066] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2212}}
[2016-03-21 11:42:26.085] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1458 ms
[2016-03-21 11:45:30.500] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:45:30.671] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:45:30.673] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:45:30.674] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:45:30.675] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:45:31.076] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4952}
[2016-03-21 11:45:31.079] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:45:31.080] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:45:31.080] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 528 ms
[2016-03-21 11:45:31.711] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4904}
[2016-03-21 11:45:31.712] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4904}}
[2016-03-21 11:45:31.736] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6040}
[2016-03-21 11:45:31.737] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6040}}
[2016-03-21 11:45:31.941] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5800}
[2016-03-21 11:45:31.942] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5800}}
[2016-03-21 11:45:31.961] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5776}
[2016-03-21 11:45:31.962] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5776}}
[2016-03-21 11:45:31.976] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1424 ms
[2016-03-21 11:48:11.918] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:48:12.091] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:48:12.093] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:48:12.095] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:48:12.096] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:48:12.525] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5200}
[2016-03-21 11:48:12.528] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:48:12.528] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:48:12.528] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 557 ms
[2016-03-21 11:48:13.166] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6076}
[2016-03-21 11:48:13.167] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6076}}
[2016-03-21 11:48:13.171] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":500}
[2016-03-21 11:48:13.172] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":500}}
[2016-03-21 11:48:13.286] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":4140}
[2016-03-21 11:48:13.287] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":4140}}
[2016-03-21 11:48:13.462] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6060}
[2016-03-21 11:48:13.462] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6060}}
[2016-03-21 11:48:13.473] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1502 ms
[2016-03-21 11:50:49.355] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:50:49.525] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:50:49.527] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:50:49.528] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:50:49.529] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:50:50.177] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4000}
[2016-03-21 11:50:50.180] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:50:50.180] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:50:50.180] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 774 ms
[2016-03-21 11:50:50.543] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4036}
[2016-03-21 11:50:50.544] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4036}}
[2016-03-21 11:50:50.704] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":220}
[2016-03-21 11:50:50.705] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":220}}
[2016-03-21 11:50:50.759] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3076}
[2016-03-21 11:50:50.760] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3076}}
[2016-03-21 11:50:50.802] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5468}
[2016-03-21 11:50:50.802] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5468}}
[2016-03-21 11:50:50.814] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1408 ms
[2016-03-21 11:52:23.391] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:52:23.566] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:52:23.568] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:52:23.569] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:52:23.571] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:52:24.087] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5772}
[2016-03-21 11:52:24.090] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:52:24.090] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:52:24.090] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 648 ms
[2016-03-21 11:52:24.637] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5460}
[2016-03-21 11:52:24.638] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5460}}
[2016-03-21 11:52:24.654] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4804}
[2016-03-21 11:52:24.656] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4804}}
[2016-03-21 11:52:24.668] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5364}
[2016-03-21 11:52:24.669] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5364}}
[2016-03-21 11:52:24.933] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5336}
[2016-03-21 11:52:24.933] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5336}}
[2016-03-21 11:52:24.944] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1502 ms
[2016-03-21 11:53:10.289] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:53:10.456] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:53:10.458] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:53:10.459] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:53:10.460] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:53:10.853] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3908}
[2016-03-21 11:53:10.856] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:53:10.856] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:53:10.856] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 517 ms
[2016-03-21 11:53:11.452] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":4024}
[2016-03-21 11:53:11.454] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":4024}}
[2016-03-21 11:53:11.573] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5680}
[2016-03-21 11:53:11.574] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5680}}
[2016-03-21 11:53:11.663] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3952}
[2016-03-21 11:53:11.664] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3952}}
[2016-03-21 11:53:11.763] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3004}
[2016-03-21 11:53:11.763] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3004}}
[2016-03-21 11:53:11.776] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1437 ms
[2016-03-21 11:55:39.099] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:55:39.269] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:55:39.272] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:55:39.273] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:55:39.274] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:55:39.724] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4392}
[2016-03-21 11:55:39.727] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:55:39.728] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:55:39.728] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 578 ms
[2016-03-21 11:55:40.292] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4740}
[2016-03-21 11:55:40.293] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4740}}
[2016-03-21 11:55:40.367] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5964}
[2016-03-21 11:55:40.368] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5964}}
[2016-03-21 11:55:40.471] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":2068}
[2016-03-21 11:55:40.471] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":2068}}
[2016-03-21 11:55:40.578] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":4200}
[2016-03-21 11:55:40.579] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":4200}}
[2016-03-21 11:55:40.590] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1440 ms
[2016-03-21 11:57:26.120] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:57:26.298] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:57:26.300] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:57:26.301] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:57:26.302] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:57:26.793] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5320}
[2016-03-21 11:57:26.796] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:57:26.796] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:57:26.796] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 623 ms
[2016-03-21 11:57:27.384] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":652}
[2016-03-21 11:57:27.385] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":652}}
[2016-03-21 11:57:27.425] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5664}
[2016-03-21 11:57:27.427] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5664}}
[2016-03-21 11:57:27.466] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5504}
[2016-03-21 11:57:27.467] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5504}}
[2016-03-21 11:57:27.574] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":2500}
[2016-03-21 11:57:27.575] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":2500}}
[2016-03-21 11:57:27.585] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1412 ms
[2016-03-21 11:58:18.898] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:58:19.079] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:58:19.081] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:58:19.082] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:58:19.083] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:58:19.476] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5360}
[2016-03-21 11:58:19.479] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:58:19.479] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:58:19.480] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 524 ms
[2016-03-21 11:58:19.952] [WARN] pomelo - [33m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mchild process exit with error, error code: 8, executed command: C:\Program Files\nodejs\node.exe
[2016-03-21 11:58:20.055] [WARN] pomelo - [33m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mchild process exit with error, error code: 8, executed command: C:\Program Files\nodejs\node.exe
[2016-03-21 11:58:20.161] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5428}
[2016-03-21 11:58:20.163] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5428}}
[2016-03-21 11:58:20.324] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5800}
[2016-03-21 11:58:20.324] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5800}}
[2016-03-21 11:58:36.492] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:58:36.666] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:58:36.667] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:58:36.668] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:58:36.669] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:58:37.150] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5116}
[2016-03-21 11:58:37.153] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:58:37.154] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:58:37.154] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 609 ms
[2016-03-21 11:58:37.555] [WARN] pomelo - [33m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mchild process exit with error, error code: 8, executed command: C:\Program Files\nodejs\node.exe
[2016-03-21 11:58:37.670] [WARN] pomelo - [33m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mchild process exit with error, error code: 8, executed command: C:\Program Files\nodejs\node.exe
[2016-03-21 11:58:37.802] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":124}
[2016-03-21 11:58:37.803] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":124}}
[2016-03-21 11:58:37.873] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6004}
[2016-03-21 11:58:37.874] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6004}}
[2016-03-21 11:58:52.702] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:58:52.871] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:58:52.873] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:58:52.874] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:58:52.875] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:58:53.409] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3592}
[2016-03-21 11:58:53.412] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:58:53.412] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:58:53.413] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 658 ms
[2016-03-21 11:58:53.922] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":4636}
[2016-03-21 11:58:53.923] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5824}
[2016-03-21 11:58:53.924] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":4636}}
[2016-03-21 11:58:53.924] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5824}}
[2016-03-21 11:58:54.178] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5752}
[2016-03-21 11:58:54.179] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5752}}
[2016-03-21 11:58:54.257] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3276}
[2016-03-21 11:58:54.257] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3276}}
[2016-03-21 11:58:54.271] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1516 ms
[2016-03-21 12:01:24.534] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:01:24.704] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:01:24.706] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:01:24.707] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:01:24.708] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:01:25.144] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5876}
[2016-03-21 12:01:25.148] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:01:25.148] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:01:25.148] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 561 ms
[2016-03-21 12:01:25.738] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5756}
[2016-03-21 12:01:25.740] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5756}}
[2016-03-21 12:01:25.818] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4256}
[2016-03-21 12:01:25.818] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4256}}
[2016-03-21 12:01:25.901] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5372}
[2016-03-21 12:01:25.902] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5372}}
[2016-03-21 12:01:26.040] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5852}
[2016-03-21 12:01:26.040] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5852}}
[2016-03-21 12:01:26.048] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1461 ms
[2016-03-21 12:03:28.773] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:03:28.945] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:03:28.947] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:03:28.948] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:03:28.948] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:03:29.432] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5136}
[2016-03-21 12:03:29.434] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:03:29.435] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:03:29.435] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 609 ms
[2016-03-21 12:03:29.924] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4000}
[2016-03-21 12:03:29.925] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4000}}
[2016-03-21 12:03:30.053] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5440}
[2016-03-21 12:03:30.054] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5440}}
[2016-03-21 12:03:30.066] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3940}
[2016-03-21 12:03:30.067] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3940}}
[2016-03-21 12:03:30.279] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3352}
[2016-03-21 12:03:30.279] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3352}}
[2016-03-21 12:03:30.294] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1468 ms
[2016-03-21 12:05:23.277] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:05:23.454] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:05:23.456] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:05:23.457] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:05:23.458] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:05:24.130] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5872}
[2016-03-21 12:05:24.132] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:05:24.133] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:05:24.133] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 802 ms
[2016-03-21 12:05:24.613] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2912}
[2016-03-21 12:05:24.614] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2912}}
[2016-03-21 12:05:24.708] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2876}
[2016-03-21 12:05:24.709] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2876}}
[2016-03-21 12:05:24.742] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":1968}
[2016-03-21 12:05:24.743] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":1968}}
[2016-03-21 12:05:24.799] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5072}
[2016-03-21 12:05:24.800] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5072}}
[2016-03-21 12:05:24.811] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1480 ms
[2016-03-21 12:08:55.022] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:08:55.201] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:08:55.203] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:08:55.204] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:08:55.205] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:08:55.698] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2200}
[2016-03-21 12:08:55.701] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:08:55.702] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:08:55.702] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 628 ms
[2016-03-21 12:08:56.251] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5900}
[2016-03-21 12:08:56.253] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5900}}
[2016-03-21 12:08:56.281] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5612}
[2016-03-21 12:08:56.282] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5612}}
[2016-03-21 12:08:56.358] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":6116}
[2016-03-21 12:08:56.359] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":6116}}
[2016-03-21 12:08:56.621] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6008}
[2016-03-21 12:08:56.622] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6008}}
[2016-03-21 12:08:56.633] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1559 ms
[2016-03-21 12:09:58.351] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:09:58.529] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:09:58.531] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:09:58.532] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:09:58.532] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:09:59.015] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1564}
[2016-03-21 12:09:59.018] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:09:59.018] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:09:59.018] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 606 ms
[2016-03-21 12:09:59.617] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5380}
[2016-03-21 12:09:59.619] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5380}}
[2016-03-21 12:09:59.729] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":4300}
[2016-03-21 12:09:59.731] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":4300}}
[2016-03-21 12:09:59.765] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3352}
[2016-03-21 12:09:59.766] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3352}}
[2016-03-21 12:09:59.988] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1976}
[2016-03-21 12:09:59.989] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1976}}
[2016-03-21 12:10:00.005] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1593 ms
[2016-03-21 12:11:30.858] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:11:31.028] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:11:31.030] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:11:31.031] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:11:31.033] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:11:31.478] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5960}
[2016-03-21 12:11:31.482] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:11:31.482] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:11:31.482] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 573 ms
[2016-03-21 12:11:32.142] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":1868}
[2016-03-21 12:11:32.144] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":1868}}
[2016-03-21 12:11:32.251] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5828}
[2016-03-21 12:11:32.252] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5080}
[2016-03-21 12:11:32.253] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5828}}
[2016-03-21 12:11:32.253] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5080}}
[2016-03-21 12:11:32.279] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":3908}
[2016-03-21 12:11:32.281] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":3908}}
[2016-03-21 12:11:32.290] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1381 ms
[2016-03-21 12:14:10.672] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:14:10.840] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:14:10.841] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 12:14:10.843] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:14:10.844] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:14:10.845] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:14:11.311] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2004}
[2016-03-21 12:14:11.314] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:14:11.314] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:14:11.315] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 592 ms
[2016-03-21 12:14:12.020] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1492}
[2016-03-21 12:14:12.021] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1492}}
[2016-03-21 12:14:12.172] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5376}
[2016-03-21 12:14:12.173] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5376}}
[2016-03-21 12:14:12.374] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1936}
[2016-03-21 12:14:12.375] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1936}}
[2016-03-21 12:14:12.410] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4380}
[2016-03-21 12:14:12.411] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4380}}
[2016-03-21 12:14:12.451] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":1860}
[2016-03-21 12:14:12.452] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":1860}}
[2016-03-21 12:14:12.460] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1738 ms
[2016-03-21 12:15:20.449] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458533660406, type: client
[2016-03-21 12:17:40.782] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:17:40.952] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:17:40.954] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 12:17:40.955] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:17:40.959] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:17:40.960] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:17:41.446] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5488}
[2016-03-21 12:17:41.449] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:17:41.449] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:17:41.449] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 617 ms
[2016-03-21 12:17:42.031] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2860}
[2016-03-21 12:17:42.032] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2860}}
[2016-03-21 12:17:42.210] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1888}
[2016-03-21 12:17:42.211] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1888}}
[2016-03-21 12:17:42.307] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":3288}
[2016-03-21 12:17:42.308] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":3288}}
[2016-03-21 12:17:42.404] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5752}
[2016-03-21 12:17:42.408] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5752}}
[2016-03-21 12:17:42.605] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5644}
[2016-03-21 12:17:42.606] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5644}}
[2016-03-21 12:17:42.620] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1788 ms
[2016-03-21 12:21:56.567] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458534056520, type: client
[2016-03-21 12:22:49.150] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:22:49.321] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:22:49.323] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 12:22:49.324] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:22:49.325] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:22:49.327] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:22:49.860] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4572}
[2016-03-21 12:22:49.862] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:22:49.863] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:22:49.863] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 660 ms
[2016-03-21 12:22:50.547] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5688}
[2016-03-21 12:22:50.549] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5688}}
[2016-03-21 12:22:50.644] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1720}
[2016-03-21 12:22:50.644] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1720}}
[2016-03-21 12:22:50.655] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5092}
[2016-03-21 12:22:50.656] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5092}}
[2016-03-21 12:22:50.834] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2360}
[2016-03-21 12:22:50.834] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2360}}
[2016-03-21 12:22:50.972] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":1192}
[2016-03-21 12:22:50.973] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":1192}}
[2016-03-21 12:22:50.986] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1783 ms
[2016-03-21 12:23:55.204] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458534175153, type: client
[2016-03-21 12:24:32.458] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:24:32.633] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:24:32.635] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 12:24:32.636] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:24:32.637] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:24:32.639] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:24:33.098] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5724}
[2016-03-21 12:24:33.101] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:24:33.102] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:24:33.102] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 589 ms
[2016-03-21 12:24:33.706] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5944}
[2016-03-21 12:24:33.707] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5944}}
[2016-03-21 12:24:33.840] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5396}
[2016-03-21 12:24:33.841] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5396}}
[2016-03-21 12:24:33.998] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5292}
[2016-03-21 12:24:33.999] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5292}}
[2016-03-21 12:24:34.036] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5992}
[2016-03-21 12:24:34.037] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5992}}
[2016-03-21 12:24:34.432] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5276}
[2016-03-21 12:24:34.433] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5276}}
[2016-03-21 12:24:34.452] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1939 ms
[2016-03-21 12:26:51.864] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:26:52.030] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:26:52.033] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 12:26:52.034] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:26:52.035] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:26:52.036] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 12:26:52.718] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5328}
[2016-03-21 12:26:52.728] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:26:52.729] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:26:52.729] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 816 ms
[2016-03-21 12:26:53.308] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4156}
[2016-03-21 12:26:53.309] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4156}}
[2016-03-21 12:26:53.339] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5192}
[2016-03-21 12:26:53.340] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5192}}
[2016-03-21 12:26:53.450] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4552}
[2016-03-21 12:26:53.451] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4552}}
[2016-03-21 12:26:53.650] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":3840}
[2016-03-21 12:26:53.651] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":3840}}
[2016-03-21 12:26:53.705] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3136}
[2016-03-21 12:26:53.706] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3136}}
[2016-03-21 12:26:53.723] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1810 ms
[2016-03-21 12:27:57.166] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:27:57.342] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:27:57.344] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 12:27:57.345] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:27:57.346] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:27:57.347] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 12:27:57.840] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3288}
[2016-03-21 12:27:57.843] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:27:57.843] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:27:57.843] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 624 ms
[2016-03-21 12:27:58.452] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5608}
[2016-03-21 12:27:58.453] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5608}}
[2016-03-21 12:27:58.528] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":3540}
[2016-03-21 12:27:58.529] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":3540}}
[2016-03-21 12:27:58.533] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6088}
[2016-03-21 12:27:58.534] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6088}}
[2016-03-21 12:27:58.903] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2712}
[2016-03-21 12:27:58.905] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2712}}
[2016-03-21 12:27:59.000] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2920}
[2016-03-21 12:27:59.000] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2920}}
[2016-03-21 12:27:59.013] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1794 ms
[2016-03-21 12:29:48.944] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-21 12:29:48.958] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-21 12:30:21.723] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2712}
[2016-03-21 12:30:21.725] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2712}}
[2016-03-21 12:30:21.736] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5608},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":3540},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6088},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2920},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2712}}}
[2016-03-21 12:31:35.665] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:31:35.844] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:31:35.846] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 12:31:35.847] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:31:35.849] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:31:35.850] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 12:31:36.428] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5240}
[2016-03-21 12:31:36.442] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:31:36.442] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:31:36.443] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 724 ms
[2016-03-21 12:31:36.991] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5936}
[2016-03-21 12:31:36.999] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5936}}
[2016-03-21 12:31:37.177] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5712}
[2016-03-21 12:31:37.178] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5712}}
[2016-03-21 12:31:37.299] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5388}
[2016-03-21 12:31:37.300] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5388}}
[2016-03-21 12:31:37.394] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4440}
[2016-03-21 12:31:37.394] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4440}}
[2016-03-21 12:31:37.420] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5676}
[2016-03-21 12:31:37.421] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5676}}
[2016-03-21 12:31:37.431] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1712 ms
[2016-03-21 12:32:42.990] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:32:43.161] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:32:43.163] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 12:32:43.164] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:32:43.165] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:32:43.167] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 12:32:43.649] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5564}
[2016-03-21 12:32:43.653] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:32:43.653] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:32:43.653] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 610 ms
[2016-03-21 12:32:44.243] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2192}
[2016-03-21 12:32:44.245] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2192}}
[2016-03-21 12:32:44.402] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5440}
[2016-03-21 12:32:44.403] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5440}}
[2016-03-21 12:32:44.575] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5740}
[2016-03-21 12:32:44.576] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5740}}
[2016-03-21 12:32:44.691] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4132}
[2016-03-21 12:32:44.692] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4132}}
[2016-03-21 12:32:44.856] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5640}
[2016-03-21 12:32:44.859] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5640}}
[2016-03-21 12:32:44.879] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1836 ms
[2016-03-21 12:37:53.610] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 12:37:53.782] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 12:37:53.784] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 12:37:53.785] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 12:37:53.786] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 12:37:53.788] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 12:37:54.150] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5532}
[2016-03-21 12:37:54.153] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 12:37:54.154] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 12:37:54.154] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 492 ms
[2016-03-21 12:37:54.857] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5972}
[2016-03-21 12:37:54.858] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5972}}
[2016-03-21 12:37:55.114] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":496}
[2016-03-21 12:37:55.115] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":496}}
[2016-03-21 12:37:55.179] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4152}
[2016-03-21 12:37:55.180] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4152}}
[2016-03-21 12:37:55.320] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":6140}
[2016-03-21 12:37:55.321] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":6140}}
[2016-03-21 12:37:55.356] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3076}
[2016-03-21 12:37:55.357] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3076}}
[2016-03-21 12:37:55.371] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1709 ms
[2016-03-21 13:32:18.336] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:32:18.511] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 13:32:18.514] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 13:32:18.515] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:32:18.516] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:32:18.517] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:32:18.989] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4200}
[2016-03-21 13:32:18.992] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:32:18.992] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:32:18.992] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 605 ms
[2016-03-21 13:32:19.679] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3724}
[2016-03-21 13:32:19.680] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3724}}
[2016-03-21 13:32:19.743] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5920}
[2016-03-21 13:32:19.743] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5920}}
[2016-03-21 13:32:19.853] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":376}
[2016-03-21 13:32:19.854] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":376}}
[2016-03-21 13:32:20.095] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5116}
[2016-03-21 13:32:20.096] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5116}}
[2016-03-21 13:32:20.141] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5244}
[2016-03-21 13:32:20.142] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5244}}
[2016-03-21 13:32:20.156] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1769 ms
[2016-03-21 13:33:44.674] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:33:44.844] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 13:33:44.846] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 13:33:44.847] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:33:44.848] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:33:44.849] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:33:45.397] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5808}
[2016-03-21 13:33:45.400] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:33:45.400] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:33:45.400] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 675 ms
[2016-03-21 13:33:46.029] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2500}
[2016-03-21 13:33:46.031] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2500}}
[2016-03-21 13:33:46.178] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1936}
[2016-03-21 13:33:46.179] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1936}}
[2016-03-21 13:33:46.320] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":964}
[2016-03-21 13:33:46.321] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":964}}
[2016-03-21 13:33:46.332] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4272}
[2016-03-21 13:33:46.333] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4272}}
[2016-03-21 13:33:46.545] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3428}
[2016-03-21 13:33:46.546] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3428}}
[2016-03-21 13:33:46.557] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1832 ms
[2016-03-21 13:35:57.905] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:35:58.080] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:35:58.082] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:35:58.083] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:35:58.084] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:35:58.085] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:35:58.717] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5484}
[2016-03-21 13:35:58.720] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:35:58.720] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:35:58.720] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 763 ms
[2016-03-21 13:35:59.276] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":6020}
[2016-03-21 13:35:59.277] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":6020}}
[2016-03-21 13:35:59.490] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3696}
[2016-03-21 13:35:59.491] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3696}}
[2016-03-21 13:35:59.529] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5728}
[2016-03-21 13:35:59.530] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5728}}
[2016-03-21 13:35:59.682] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3052}
[2016-03-21 13:35:59.683] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3052}}
[2016-03-21 13:35:59.788] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5328}
[2016-03-21 13:35:59.791] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5328}}
[2016-03-21 13:35:59.801] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1844 ms
[2016-03-21 13:37:24.807] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-1, type: connector
[2016-03-21 13:37:24.821] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-1"}
[2016-03-21 13:37:41.488] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5328}
[2016-03-21 13:37:41.489] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5328}}
[2016-03-21 13:37:42.620] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-1, msg: {"action":"replaceServer","servers":{"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":6020},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3696},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5728},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3052},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5328}}}
[2016-03-21 13:38:55.476] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:38:55.653] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:38:55.655] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:38:55.656] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:38:55.657] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:38:55.659] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:38:56.173] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5916}
[2016-03-21 13:38:56.176] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:38:56.176] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:38:56.177] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 647 ms
[2016-03-21 13:38:56.847] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3776}
[2016-03-21 13:38:56.849] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3776}}
[2016-03-21 13:38:56.872] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5988}
[2016-03-21 13:38:56.873] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5988}}
[2016-03-21 13:38:57.084] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6104}
[2016-03-21 13:38:57.085] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6104}}
[2016-03-21 13:38:57.155] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6084}
[2016-03-21 13:38:57.156] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6084}}
[2016-03-21 13:38:57.278] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3084}
[2016-03-21 13:38:57.280] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3084}}
[2016-03-21 13:38:57.295] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1765 ms
[2016-03-21 13:41:12.338] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-21 13:41:12.351] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-21 13:43:03.941] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3084}
[2016-03-21 13:43:03.944] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3084}}
[2016-03-21 13:43:03.968] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3776},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5988},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6104},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6084},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3084}}}
[2016-03-21 13:43:40.764] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:43:40.943] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:43:40.946] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:43:40.947] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:43:40.949] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:43:40.950] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:43:41.526] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5436}
[2016-03-21 13:43:41.531] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:43:41.532] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:43:41.532] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 714 ms
[2016-03-21 13:43:42.126] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4324}
[2016-03-21 13:43:42.127] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4324}}
[2016-03-21 13:43:42.346] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3280}
[2016-03-21 13:43:42.347] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3280}}
[2016-03-21 13:43:42.566] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4024}
[2016-03-21 13:43:42.567] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4024}}
[2016-03-21 13:43:42.582] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5452}
[2016-03-21 13:43:42.583] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5452}}
[2016-03-21 13:43:42.676] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5604}
[2016-03-21 13:43:42.679] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5604}}
[2016-03-21 13:43:42.692] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1874 ms
[2016-03-21 13:47:49.900] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:47:50.071] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:47:50.073] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:47:50.075] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:47:50.076] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:47:50.077] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:47:50.669] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2876}
[2016-03-21 13:47:50.672] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:47:50.672] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:47:50.673] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 721 ms
[2016-03-21 13:47:51.188] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5928}
[2016-03-21 13:47:51.189] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5928}}
[2016-03-21 13:47:51.336] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3116}
[2016-03-21 13:47:51.337] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3116}}
[2016-03-21 13:47:51.595] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4544}
[2016-03-21 13:47:51.596] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4544}}
[2016-03-21 13:47:51.692] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5332}
[2016-03-21 13:47:51.694] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5332}}
[2016-03-21 13:47:51.769] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6132}
[2016-03-21 13:47:51.771] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6132}}
[2016-03-21 13:47:51.784] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1832 ms
[2016-03-21 13:48:41.711] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:48:41.879] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:48:41.881] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:48:41.882] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:48:41.883] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:48:41.884] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:48:42.468] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4572}
[2016-03-21 13:48:42.471] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:48:42.471] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:48:42.472] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 710 ms
[2016-03-21 13:48:43.009] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2812}
[2016-03-21 13:48:43.010] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2812}}
[2016-03-21 13:48:43.208] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2260}
[2016-03-21 13:48:43.209] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2260}}
[2016-03-21 13:48:43.318] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2348}
[2016-03-21 13:48:43.319] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2348}}
[2016-03-21 13:48:43.385] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4800}
[2016-03-21 13:48:43.386] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4800}}
[2016-03-21 13:48:43.418] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5880}
[2016-03-21 13:48:43.421] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5880}}
[2016-03-21 13:48:43.434] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1673 ms
[2016-03-21 13:49:44.859] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:49:45.037] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:49:45.039] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:49:45.040] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:49:45.041] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:49:45.043] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:49:45.582] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6124}
[2016-03-21 13:49:45.585] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:49:45.586] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:49:45.586] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 674 ms
[2016-03-21 13:49:46.128] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":124}
[2016-03-21 13:49:46.129] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":124}}
[2016-03-21 13:49:46.304] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5028}
[2016-03-21 13:49:46.305] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5028}}
[2016-03-21 13:49:46.544] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5908}
[2016-03-21 13:49:46.545] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5908}}
[2016-03-21 13:49:46.549] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5860}
[2016-03-21 13:49:46.550] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5860}}
[2016-03-21 13:49:46.669] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5904}
[2016-03-21 13:49:46.672] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5904}}
[2016-03-21 13:49:46.683] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1771 ms
[2016-03-21 13:51:27.859] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:51:28.027] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:51:28.030] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:51:28.030] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:51:28.031] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:51:28.032] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:51:28.342] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5940}
[2016-03-21 13:51:28.344] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:51:28.345] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:51:28.345] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 435 ms
[2016-03-21 13:51:29.240] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3592}
[2016-03-21 13:51:29.241] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3592}}
[2016-03-21 13:51:29.247] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5448}
[2016-03-21 13:51:29.248] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5448}}
[2016-03-21 13:51:29.307] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5220}
[2016-03-21 13:51:29.307] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5220}}
[2016-03-21 13:51:29.595] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5420}
[2016-03-21 13:51:29.596] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5420}}
[2016-03-21 13:51:29.621] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5428}
[2016-03-21 13:51:29.624] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5428}}
[2016-03-21 13:51:29.634] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1724 ms
[2016-03-21 13:53:34.690] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:53:34.871] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:53:34.873] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:53:34.875] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:53:34.876] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:53:34.877] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:53:35.330] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3716}
[2016-03-21 13:53:35.339] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:53:35.339] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:53:35.340] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 595 ms
[2016-03-21 13:53:36.188] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3512}
[2016-03-21 13:53:36.189] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3512}}
[2016-03-21 13:53:36.313] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5468}
[2016-03-21 13:53:36.316] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5468}}
[2016-03-21 13:53:36.345] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6028}
[2016-03-21 13:53:36.346] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6028}}
[2016-03-21 13:53:36.511] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4300}
[2016-03-21 13:53:36.512] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4300}}
[2016-03-21 13:53:36.550] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5180}
[2016-03-21 13:53:36.552] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5180}}
[2016-03-21 13:53:36.562] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1818 ms
[2016-03-21 13:55:01.323] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-0, type: scene
[2016-03-21 13:55:01.331] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-0"}
[2016-03-21 13:55:04.116] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5468}
[2016-03-21 13:55:04.117] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5468}}
[2016-03-21 13:55:04.131] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-0, msg: {"action":"replaceServer","servers":{"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3512},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6028},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4300},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5180},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5468}}}
[2016-03-21 13:55:44.201] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:55:44.372] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:55:44.374] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:55:44.376] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:55:44.377] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:55:44.378] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:55:45.110] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5860}
[2016-03-21 13:55:45.113] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:55:45.113] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:55:45.113] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 862 ms
[2016-03-21 13:55:45.674] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4200}
[2016-03-21 13:55:45.675] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4200}}
[2016-03-21 13:55:45.698] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2788}
[2016-03-21 13:55:45.698] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2788}}
[2016-03-21 13:55:45.731] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3276}
[2016-03-21 13:55:45.732] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3276}}
[2016-03-21 13:55:45.955] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3092}
[2016-03-21 13:55:45.956] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3092}}
[2016-03-21 13:55:45.968] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":356}
[2016-03-21 13:55:45.971] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":356}}
[2016-03-21 13:55:45.984] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1733 ms
[2016-03-21 13:56:50.401] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:56:50.572] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:56:50.574] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:56:50.575] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:56:50.576] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:56:50.577] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:56:51.090] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5220}
[2016-03-21 13:56:51.093] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:56:51.093] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:56:51.093] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 641 ms
[2016-03-21 13:56:51.796] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5692}
[2016-03-21 13:56:51.797] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5692}}
[2016-03-21 13:56:51.859] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4488}
[2016-03-21 13:56:51.860] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4488}}
[2016-03-21 13:56:51.877] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3592}
[2016-03-21 13:56:51.878] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3592}}
[2016-03-21 13:56:52.108] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4172}
[2016-03-21 13:56:52.111] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4172}}
[2016-03-21 13:56:52.219] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":184}
[2016-03-21 13:56:52.222] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":184}}
[2016-03-21 13:56:52.233] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1781 ms
[2016-03-21 13:58:35.624] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-21 13:58:35.627] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-21 13:58:36.153] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":184}
[2016-03-21 13:58:36.155] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":184}}
[2016-03-21 13:58:36.166] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5692},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4488},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3592},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4172},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":184}}}
[2016-03-21 13:59:18.386] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 13:59:18.560] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 13:59:18.562] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 13:59:18.563] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 13:59:18.564] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 13:59:18.566] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 13:59:19.027] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5884}
[2016-03-21 13:59:19.030] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 13:59:19.031] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 13:59:19.031] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 592 ms
[2016-03-21 13:59:19.740] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1492}
[2016-03-21 13:59:19.742] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1492}}
[2016-03-21 13:59:20.017] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4564}
[2016-03-21 13:59:20.018] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4564}}
[2016-03-21 13:59:20.059] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5756}
[2016-03-21 13:59:20.060] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5756}}
[2016-03-21 13:59:20.119] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4724}
[2016-03-21 13:59:20.120] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4724}}
[2016-03-21 13:59:20.143] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4300}
[2016-03-21 13:59:20.147] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4300}}
[2016-03-21 13:59:20.164] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1725 ms
[2016-03-21 14:00:38.889] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:00:39.065] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:00:39.068] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:00:39.069] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:00:39.070] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:00:39.071] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:00:39.536] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4484}
[2016-03-21 14:00:39.539] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:00:39.540] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:00:39.540] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 597 ms
[2016-03-21 14:00:40.308] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":220}
[2016-03-21 14:00:40.309] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":220}}
[2016-03-21 14:00:40.414] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5604}
[2016-03-21 14:00:40.416] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5604}}
[2016-03-21 14:00:40.484] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6132}
[2016-03-21 14:00:40.490] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6132}}
[2016-03-21 14:00:40.645] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4680}
[2016-03-21 14:00:40.646] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4680}}
[2016-03-21 14:00:40.687] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3280}
[2016-03-21 14:00:40.690] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3280}}
[2016-03-21 14:00:40.701] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1758 ms
[2016-03-21 14:01:40.428] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:01:40.601] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:01:40.604] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:01:40.605] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:01:40.606] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:01:40.607] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:01:41.118] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":652}
[2016-03-21 14:01:41.121] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:01:41.121] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:01:41.121] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 641 ms
[2016-03-21 14:01:41.829] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4280}
[2016-03-21 14:01:41.831] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4280}}
[2016-03-21 14:01:41.886] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5192}
[2016-03-21 14:01:41.887] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5192}}
[2016-03-21 14:01:41.984] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5204}
[2016-03-21 14:01:41.985] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5204}}
[2016-03-21 14:01:42.060] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3840}
[2016-03-21 14:01:42.061] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3840}}
[2016-03-21 14:01:42.259] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5776}
[2016-03-21 14:01:42.261] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5776}}
[2016-03-21 14:01:42.280] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1800 ms
[2016-03-21 14:03:06.897] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-0, type: scene
[2016-03-21 14:03:06.905] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-0"}
[2016-03-21 14:03:46.330] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5192}
[2016-03-21 14:03:46.332] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5192}}
[2016-03-21 14:03:46.358] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-0, msg: {"action":"replaceServer","servers":{"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4280},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5204},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3840},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5776},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5192}}}
[2016-03-21 14:03:57.183] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:03:57.363] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:03:57.366] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:03:57.367] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:03:57.368] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:03:57.369] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:03:57.865] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5556}
[2016-03-21 14:03:57.868] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:03:57.868] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:03:57.868] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 630 ms
[2016-03-21 14:03:58.526] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5756}
[2016-03-21 14:03:58.527] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5756}}
[2016-03-21 14:03:58.590] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4796}
[2016-03-21 14:03:58.591] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4796}}
[2016-03-21 14:03:58.635] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4212}
[2016-03-21 14:03:58.638] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4212}}
[2016-03-21 14:03:58.821] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3004}
[2016-03-21 14:03:58.822] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3004}}
[2016-03-21 14:03:59.118] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2304}
[2016-03-21 14:03:59.119] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2304}}
[2016-03-21 14:03:59.137] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1899 ms
[2016-03-21 14:05:02.213] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:05:02.390] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:05:02.392] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:05:02.393] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:05:02.394] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:05:02.395] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:05:02.973] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4884}
[2016-03-21 14:05:02.976] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:05:02.976] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:05:02.976] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 711 ms
[2016-03-21 14:05:03.503] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5168}
[2016-03-21 14:05:03.504] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5168}}
[2016-03-21 14:05:03.743] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5124}
[2016-03-21 14:05:03.745] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5124}}
[2016-03-21 14:05:03.845] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2212}
[2016-03-21 14:05:03.846] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2212}}
[2016-03-21 14:05:03.994] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5580}
[2016-03-21 14:05:03.995] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5580}}
[2016-03-21 14:05:04.006] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5572}
[2016-03-21 14:05:04.010] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5572}}
[2016-03-21 14:05:04.021] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1756 ms
[2016-03-21 14:07:20.152] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:07:20.326] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:07:20.328] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:07:20.330] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:07:20.330] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:07:20.331] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:07:20.789] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5188}
[2016-03-21 14:07:20.792] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:07:20.792] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:07:20.793] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 585 ms
[2016-03-21 14:07:21.730] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5736}
[2016-03-21 14:07:21.732] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5736}}
[2016-03-21 14:07:21.882] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5536}
[2016-03-21 14:07:21.883] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5536}}
[2016-03-21 14:07:21.899] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5356}
[2016-03-21 14:07:21.900] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5356}}
[2016-03-21 14:07:21.940] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6120}
[2016-03-21 14:07:21.941] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6120}}
[2016-03-21 14:07:22.071] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5480}
[2016-03-21 14:07:22.076] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5480}}
[2016-03-21 14:07:22.086] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1878 ms
[2016-03-21 14:12:41.974] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458540701919, type: client
[2016-03-21 14:15:54.330] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:15:54.497] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:15:54.499] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:15:54.501] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:15:54.502] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:15:54.504] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:15:55.036] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4236}
[2016-03-21 14:15:55.040] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:15:55.040] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:15:55.040] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 660 ms
[2016-03-21 14:15:55.645] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1232}
[2016-03-21 14:15:55.648] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1232}}
[2016-03-21 14:15:55.660] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5728}
[2016-03-21 14:15:55.661] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5728}}
[2016-03-21 14:15:55.918] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5864}
[2016-03-21 14:15:55.919] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5864}}
[2016-03-21 14:15:55.989] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5664}
[2016-03-21 14:15:55.990] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5664}}
[2016-03-21 14:15:56.192] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2208}
[2016-03-21 14:15:56.194] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2208}}
[2016-03-21 14:15:56.206] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1826 ms
[2016-03-21 14:19:26.167] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:19:26.344] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:19:26.346] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:19:26.347] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:19:26.349] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:19:26.350] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:19:26.934] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5588}
[2016-03-21 14:19:26.937] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:19:26.937] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:19:26.937] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 717 ms
[2016-03-21 14:19:27.418] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5320}
[2016-03-21 14:19:27.419] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5320}}
[2016-03-21 14:19:27.473] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3540}
[2016-03-21 14:19:27.474] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3540}}
[2016-03-21 14:19:27.825] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":220}
[2016-03-21 14:19:27.826] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":220}}
[2016-03-21 14:19:27.838] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6052}
[2016-03-21 14:19:27.839] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6052}}
[2016-03-21 14:19:27.861] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5416}
[2016-03-21 14:19:27.862] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5416}}
[2016-03-21 14:19:27.874] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1654 ms
[2016-03-21 14:21:16.666] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:21:16.844] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:21:16.846] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:21:16.848] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:21:16.849] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:21:16.851] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:21:17.439] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5808}
[2016-03-21 14:21:17.442] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:21:17.442] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:21:17.442] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 722 ms
[2016-03-21 14:21:18.021] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5920}
[2016-03-21 14:21:18.022] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5920}}
[2016-03-21 14:21:18.111] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6048}
[2016-03-21 14:21:18.112] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6048}}
[2016-03-21 14:21:18.129] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5712}
[2016-03-21 14:21:18.130] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5712}}
[2016-03-21 14:21:18.465] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3236}
[2016-03-21 14:21:18.465] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3236}}
[2016-03-21 14:21:18.523] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5224}
[2016-03-21 14:21:18.526] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5224}}
[2016-03-21 14:21:18.537] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1817 ms
[2016-03-21 14:22:25.135] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:22:25.304] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:22:25.306] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:22:25.307] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:22:25.308] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:22:25.309] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:22:25.904] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5248}
[2016-03-21 14:22:25.907] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:22:25.907] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:22:25.908] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 722 ms
[2016-03-21 14:22:26.447] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5284}
[2016-03-21 14:22:26.448] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5284}}
[2016-03-21 14:22:26.582] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1924}
[2016-03-21 14:22:26.582] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1924}}
[2016-03-21 14:22:26.776] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2632}
[2016-03-21 14:22:26.777] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2632}}
[2016-03-21 14:22:26.837] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5632}
[2016-03-21 14:22:26.838] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5632}}
[2016-03-21 14:22:26.903] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2268}
[2016-03-21 14:22:26.905] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2268}}
[2016-03-21 14:22:26.917] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1732 ms
[2016-03-21 14:23:15.219] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:23:15.394] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:23:15.396] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:23:15.397] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:23:15.398] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:23:15.399] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:23:16.178] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6020}
[2016-03-21 14:23:16.180] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:23:16.181] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:23:16.181] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 909 ms
[2016-03-21 14:23:16.546] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1868}
[2016-03-21 14:23:16.547] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1868}}
[2016-03-21 14:23:16.648] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3560}
[2016-03-21 14:23:16.648] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3560}}
[2016-03-21 14:23:16.660] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5836}
[2016-03-21 14:23:16.661] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5836}}
[2016-03-21 14:23:16.847] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4268}
[2016-03-21 14:23:16.848] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4268}}
[2016-03-21 14:23:17.100] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5508}
[2016-03-21 14:23:17.102] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5508}}
[2016-03-21 14:23:17.111] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1839 ms
[2016-03-21 14:25:43.511] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:25:43.685] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:25:43.687] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:25:43.688] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:25:43.689] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:25:43.690] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:25:44.130] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4248}
[2016-03-21 14:25:44.135] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:25:44.135] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:25:44.135] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 571 ms
[2016-03-21 14:25:44.916] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3188}
[2016-03-21 14:25:44.918] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3188}}
[2016-03-21 14:25:45.026] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4960}
[2016-03-21 14:25:45.027] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4960}}
[2016-03-21 14:25:45.113] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":496}
[2016-03-21 14:25:45.114] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":496}}
[2016-03-21 14:25:45.192] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5784}
[2016-03-21 14:25:45.193] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5784}}
[2016-03-21 14:25:45.348] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2188}
[2016-03-21 14:25:45.350] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2188}}
[2016-03-21 14:25:45.371] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1807 ms
[2016-03-21 14:27:27.026] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:27:27.206] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-21 14:27:27.208] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-21 14:27:27.209] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:27:27.210] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:27:27.211] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:27:27.834] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":324}
[2016-03-21 14:27:27.837] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:27:27.838] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:27:27.838] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 760 ms
[2016-03-21 14:27:28.457] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3088}
[2016-03-21 14:27:28.458] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3088}}
[2016-03-21 14:27:28.531] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4212}
[2016-03-21 14:27:28.532] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4212}}
[2016-03-21 14:27:28.663] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5864}
[2016-03-21 14:27:28.664] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5864}}
[2016-03-21 14:27:28.902] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5988}
[2016-03-21 14:27:28.905] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5988}}
[2016-03-21 14:27:28.920] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2208}
[2016-03-21 14:27:28.922] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2208}}
[2016-03-21 14:27:28.933] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1855 ms
[2016-03-21 14:32:42.520] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:32:42.694] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 14:32:42.697] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 14:32:42.698] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:32:42.700] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:32:42.701] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:32:43.155] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6112}
[2016-03-21 14:32:43.158] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:32:43.159] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:32:43.159] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 587 ms
[2016-03-21 14:32:43.930] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5916}
[2016-03-21 14:32:43.931] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5916}}
[2016-03-21 14:32:44.044] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4172}
[2016-03-21 14:32:44.044] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4172}}
[2016-03-21 14:32:44.047] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5264}
[2016-03-21 14:32:44.049] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5264}}
[2016-03-21 14:32:44.211] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5052}
[2016-03-21 14:32:44.212] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5052}}
[2016-03-21 14:32:44.275] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5928}
[2016-03-21 14:32:44.276] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5928}}
[2016-03-21 14:32:44.289] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1717 ms
[2016-03-21 14:34:34.083] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-0, type: scene
[2016-03-21 14:34:34.092] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-0"}
[2016-03-21 14:35:31.366] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4172}
[2016-03-21 14:35:31.367] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4172}}
[2016-03-21 14:35:31.379] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-0, msg: {"action":"replaceServer","servers":{"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5916},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5264},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5052},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5928},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4172}}}
[2016-03-21 14:35:44.562] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:35:44.733] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 14:35:44.736] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 14:35:44.737] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:35:44.737] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:35:44.738] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:35:45.282] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3400}
[2016-03-21 14:35:45.285] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:35:45.285] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:35:45.285] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 672 ms
[2016-03-21 14:35:45.955] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":6120}
[2016-03-21 14:35:45.956] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":6120}}
[2016-03-21 14:35:46.072] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5376}
[2016-03-21 14:35:46.087] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5376}}
[2016-03-21 14:35:46.181] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4032}
[2016-03-21 14:35:46.182] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4032}}
[2016-03-21 14:35:46.290] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5564}
[2016-03-21 14:35:46.290] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5564}}
[2016-03-21 14:35:46.319] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3940}
[2016-03-21 14:35:46.320] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3940}}
[2016-03-21 14:35:46.332] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1719 ms
[2016-03-21 14:36:38.245] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:36:38.892] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 14:36:38.894] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 14:36:38.895] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:36:38.896] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:36:38.896] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:36:39.411] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3212}
[2016-03-21 14:36:39.412] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:36:39.413] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:36:39.413] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 1028 ms
[2016-03-21 14:36:40.375] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":6088}
[2016-03-21 14:36:40.376] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":6088}}
[2016-03-21 14:36:40.409] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6048}
[2016-03-21 14:36:40.410] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6048}}
[2016-03-21 14:36:40.555] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1580}
[2016-03-21 14:36:40.556] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1580}}
[2016-03-21 14:36:40.579] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2100}
[2016-03-21 14:36:40.580] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2100}}
[2016-03-21 14:36:40.680] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5552}
[2016-03-21 14:36:40.681] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5552}}
[2016-03-21 14:36:40.690] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2305 ms
[2016-03-21 14:38:23.523] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:38:23.693] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 14:38:23.695] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 14:38:23.696] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:38:23.697] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:38:23.698] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:38:24.247] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":528}
[2016-03-21 14:38:24.250] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:38:24.305] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:38:24.305] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 731 ms
[2016-03-21 14:38:24.864] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4280}
[2016-03-21 14:38:24.865] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4280}}
[2016-03-21 14:38:24.962] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5096}
[2016-03-21 14:38:24.963] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5096}}
[2016-03-21 14:38:25.142] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6140}
[2016-03-21 14:38:25.143] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6140}}
[2016-03-21 14:38:25.201] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":120}
[2016-03-21 14:38:25.202] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":120}}
[2016-03-21 14:38:25.286] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5952}
[2016-03-21 14:38:25.288] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5952}}
[2016-03-21 14:38:25.303] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1729 ms
[2016-03-21 14:39:31.398] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458542311345, type: client
[2016-03-21 14:43:51.656] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:43:51.825] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 14:43:51.827] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 14:43:51.828] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:43:51.829] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:43:51.830] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:43:52.271] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5404}
[2016-03-21 14:43:52.273] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:43:52.274] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:43:52.274] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 567 ms
[2016-03-21 14:43:53.020] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6072}
[2016-03-21 14:43:53.021] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6072}}
[2016-03-21 14:43:53.054] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2568}
[2016-03-21 14:43:53.059] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2568}}
[2016-03-21 14:43:53.142] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2624}
[2016-03-21 14:43:53.147] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2624}}
[2016-03-21 14:43:53.314] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5812}
[2016-03-21 14:43:53.315] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5812}}
[2016-03-21 14:43:53.449] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5768}
[2016-03-21 14:43:53.449] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5768}}
[2016-03-21 14:43:53.459] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1752 ms
[2016-03-21 14:45:17.629] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:45:17.809] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 14:45:17.811] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 14:45:17.812] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:45:17.814] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:45:17.816] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:45:18.381] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6004}
[2016-03-21 14:45:18.384] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:45:18.385] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:45:18.385] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 703 ms
[2016-03-21 14:45:18.959] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":6056}
[2016-03-21 14:45:18.960] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":6056}}
[2016-03-21 14:45:19.109] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5052}
[2016-03-21 14:45:19.110] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5052}}
[2016-03-21 14:45:19.117] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":500}
[2016-03-21 14:45:19.118] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":500}}
[2016-03-21 14:45:19.379] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5672}
[2016-03-21 14:45:19.380] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5672}}
[2016-03-21 14:45:19.453] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4612}
[2016-03-21 14:45:19.454] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4612}}
[2016-03-21 14:45:19.465] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1783 ms
[2016-03-21 14:50:00.954] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:50:01.127] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 14:50:01.129] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 14:50:01.129] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:50:01.130] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:50:01.131] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:50:01.606] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3964}
[2016-03-21 14:50:01.610] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:50:01.611] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:50:01.611] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 605 ms
[2016-03-21 14:50:02.400] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2840}
[2016-03-21 14:50:02.401] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2840}}
[2016-03-21 14:50:02.408] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":620}
[2016-03-21 14:50:02.409] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":620}}
[2016-03-21 14:50:02.494] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4132}
[2016-03-21 14:50:02.496] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4132}}
[2016-03-21 14:50:02.683] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1228}
[2016-03-21 14:50:02.684] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1228}}
[2016-03-21 14:50:02.838] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":3116}
[2016-03-21 14:50:02.838] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":3116}}
[2016-03-21 14:50:02.851] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1845 ms
[2016-03-21 14:50:03.080] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:50:03.719] [ERROR] pomelo - [31m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\master.js] [39mmasterConsole encounters with error: Error: listen EADDRINUSE
    at errnoException (net.js:901:11)
    at Server._listen2 (net.js:1039:14)
    at listen (net.js:1061:10)
    at Server.listen (net.js:1127:5)
    at Object.exports.listen (D:\Test\hello\game-server\node_modules\pomelo\node_modules\socket.io\lib\socket.io.js:74:12)
    at MasterAgent.listen (D:\Test\hello\game-server\node_modules\pomelo\node_modules\pomelo-admin\lib\masterAgent.js:61:21)
    at ConsoleService.start (D:\Test\hello\game-server\node_modules\pomelo\node_modules\pomelo-admin\lib\consoleService.js:69:14)
    at Server.start (D:\Test\hello\game-server\node_modules\pomelo\lib\master\master.js:32:22)
    at pro.start (D:\Test\hello\game-server\node_modules\pomelo\lib\components\master.js:36:15)
    at module.exports.optComponents (D:\Test\hello\game-server\node_modules\pomelo\lib\util\appUtil.js:111:19)
[2016-03-21 14:50:10.638] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:50:10.815] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 14:50:10.817] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 14:50:10.818] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:50:10.819] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:50:10.820] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:50:11.304] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3324}
[2016-03-21 14:50:11.307] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:50:11.307] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:50:11.307] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 616 ms
[2016-03-21 14:50:12.049] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1232}
[2016-03-21 14:50:12.050] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1232}}
[2016-03-21 14:50:12.123] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5592}
[2016-03-21 14:50:12.123] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5592}}
[2016-03-21 14:50:12.307] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5436}
[2016-03-21 14:50:12.308] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5436}}
[2016-03-21 14:50:12.429] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2292}
[2016-03-21 14:50:12.430] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2292}}
[2016-03-21 14:50:12.508] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5644}
[2016-03-21 14:50:12.510] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5644}}
[2016-03-21 14:50:12.524] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1833 ms
[2016-03-21 14:50:51.565] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 14:50:51.742] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 14:50:51.744] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 14:50:51.745] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 14:50:51.746] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 14:50:51.748] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 14:50:52.267] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5860}
[2016-03-21 14:50:52.270] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 14:50:52.270] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 14:50:52.271] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 652 ms
[2016-03-21 14:50:52.901] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5616}
[2016-03-21 14:50:52.903] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5616}}
[2016-03-21 14:50:52.905] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6008}
[2016-03-21 14:50:52.906] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6008}}
[2016-03-21 14:50:53.134] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4804}
[2016-03-21 14:50:53.135] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4804}}
[2016-03-21 14:50:53.217] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4380}
[2016-03-21 14:50:53.217] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4380}}
[2016-03-21 14:50:53.424] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5124}
[2016-03-21 14:50:53.425] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5124}}
[2016-03-21 14:50:53.435] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1816 ms
[2016-03-21 15:13:35.872] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 15:13:36.040] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 15:13:36.042] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 15:13:36.043] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 15:13:36.046] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 15:13:36.050] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 15:13:36.560] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4364}
[2016-03-21 15:13:36.563] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 15:13:36.564] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 15:13:36.564] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 642 ms
[2016-03-21 15:13:37.358] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5116}
[2016-03-21 15:13:37.359] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5116}}
[2016-03-21 15:13:37.524] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4360}
[2016-03-21 15:13:37.525] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4360}}
[2016-03-21 15:13:37.585] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":620}
[2016-03-21 15:13:37.586] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":620}}
[2016-03-21 15:13:37.611] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4520}
[2016-03-21 15:13:37.612] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4520}}
[2016-03-21 15:13:37.668] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4132}
[2016-03-21 15:13:37.670] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4132}}
[2016-03-21 15:13:37.681] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1759 ms
[2016-03-21 15:23:57.585] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 15:23:57.759] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 15:23:57.761] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 15:23:57.762] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 15:23:57.763] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 15:23:57.764] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 15:23:58.360] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":580}
[2016-03-21 15:23:58.364] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 15:23:58.364] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 15:23:58.364] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 727 ms
[2016-03-21 15:23:58.946] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5028}
[2016-03-21 15:23:58.947] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5028}}
[2016-03-21 15:23:59.091] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5188}
[2016-03-21 15:23:59.092] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5188}}
[2016-03-21 15:23:59.257] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3228}
[2016-03-21 15:23:59.258] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3228}}
[2016-03-21 15:23:59.332] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3652}
[2016-03-21 15:23:59.334] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3652}}
[2016-03-21 15:23:59.359] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5812}
[2016-03-21 15:23:59.360] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5812}}
[2016-03-21 15:23:59.373] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1736 ms
[2016-03-21 15:27:10.797] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 15:27:10.971] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 15:27:10.974] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 15:27:10.975] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 15:27:10.976] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 15:27:10.977] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 15:27:11.538] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":356}
[2016-03-21 15:27:11.542] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 15:27:11.542] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 15:27:11.542] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 692 ms
[2016-03-21 15:27:12.141] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2804}
[2016-03-21 15:27:12.142] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2804}}
[2016-03-21 15:27:12.268] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4980}
[2016-03-21 15:27:12.269] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4980}}
[2016-03-21 15:27:12.406] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5176}
[2016-03-21 15:27:12.407] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5176}}
[2016-03-21 15:27:12.588] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5676}
[2016-03-21 15:27:12.589] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5676}}
[2016-03-21 15:27:12.675] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2876}
[2016-03-21 15:27:12.676] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2876}}
[2016-03-21 15:27:12.688] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1838 ms
[2016-03-21 15:29:33.889] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 15:29:34.062] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 15:29:34.064] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 15:29:34.065] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 15:29:34.066] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 15:29:34.067] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 15:29:34.591] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6132}
[2016-03-21 15:29:34.594] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 15:29:34.594] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 15:29:34.594] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 653 ms
[2016-03-21 15:29:35.161] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5364}
[2016-03-21 15:29:35.163] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5364}}
[2016-03-21 15:29:35.304] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5768}
[2016-03-21 15:29:35.304] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5768}}
[2016-03-21 15:29:35.484] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5156}
[2016-03-21 15:29:35.485] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5156}}
[2016-03-21 15:29:35.511] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3736}
[2016-03-21 15:29:35.512] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3736}}
[2016-03-21 15:29:35.659] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5972}
[2016-03-21 15:29:35.660] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5972}}
[2016-03-21 15:29:35.677] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1736 ms
[2016-03-21 15:31:14.331] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 15:31:14.501] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 15:31:14.503] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 15:31:14.504] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 15:31:14.505] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 15:31:14.506] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 15:31:15.046] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3464}
[2016-03-21 15:31:15.048] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 15:31:15.049] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 15:31:15.049] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 668 ms
[2016-03-21 15:31:15.489] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5724}
[2016-03-21 15:31:15.490] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5724}}
[2016-03-21 15:31:15.583] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3280}
[2016-03-21 15:31:15.583] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3280}}
[2016-03-21 15:31:15.978] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4472}
[2016-03-21 15:31:15.979] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4472}}
[2016-03-21 15:31:16.027] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5144}
[2016-03-21 15:31:16.027] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5144}}
[2016-03-21 15:31:16.134] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":964}
[2016-03-21 15:31:16.135] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":964}}
[2016-03-21 15:31:16.151] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1770 ms
[2016-03-21 15:39:02.248] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 15:39:02.425] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 15:39:02.427] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 15:39:02.428] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 15:39:02.429] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 15:39:02.430] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 15:39:02.938] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5704}
[2016-03-21 15:39:02.941] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 15:39:02.942] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 15:39:02.942] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 640 ms
[2016-03-21 15:39:03.634] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5644}
[2016-03-21 15:39:03.635] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5644}}
[2016-03-21 15:39:03.644] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":3852}
[2016-03-21 15:39:03.645] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":3852}}
[2016-03-21 15:39:03.761] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4364}
[2016-03-21 15:39:03.762] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4364}}
[2016-03-21 15:39:03.958] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4316}
[2016-03-21 15:39:03.959] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4316}}
[2016-03-21 15:39:03.994] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3540}
[2016-03-21 15:39:03.995] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3540}}
[2016-03-21 15:39:04.007] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1705 ms
[2016-03-21 15:39:43.522] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 15:39:43.782] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 15:39:43.785] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 15:39:43.786] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 15:39:43.787] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 15:39:43.789] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 15:39:44.309] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5452}
[2016-03-21 15:39:44.312] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 15:39:44.312] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 15:39:44.312] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 724 ms
[2016-03-21 15:39:44.893] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5284}
[2016-03-21 15:39:44.894] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5284}}
[2016-03-21 15:39:45.126] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5696}
[2016-03-21 15:39:45.127] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5696}}
[2016-03-21 15:39:45.195] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2524}
[2016-03-21 15:39:45.197] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2524}}
[2016-03-21 15:39:45.321] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5764}
[2016-03-21 15:39:45.322] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5764}}
[2016-03-21 15:39:45.325] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4796}
[2016-03-21 15:39:45.328] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4796}}
[2016-03-21 15:39:45.340] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1752 ms
[2016-03-21 15:39:58.223] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 15:39:58.392] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 15:39:58.394] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 15:39:58.395] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 15:39:58.396] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 15:39:58.398] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 15:39:58.783] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3208}
[2016-03-21 15:39:58.786] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 15:39:58.786] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 15:39:58.786] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 512 ms
[2016-03-21 15:39:59.665] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5676}
[2016-03-21 15:39:59.666] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5676}}
[2016-03-21 15:39:59.753] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":620}
[2016-03-21 15:39:59.754] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":620}}
[2016-03-21 15:39:59.770] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5072}
[2016-03-21 15:39:59.771] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5072}}
[2016-03-21 15:39:59.796] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3608}
[2016-03-21 15:39:59.797] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3608}}
[2016-03-21 15:40:00.001] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4436}
[2016-03-21 15:40:00.003] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4436}}
[2016-03-21 15:40:00.018] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1744 ms
[2016-03-21 15:57:54.157] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 15:57:54.328] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 15:57:54.330] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 15:57:54.331] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 15:57:54.332] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 15:57:54.334] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 15:57:54.824] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5368}
[2016-03-21 15:57:54.828] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 15:57:54.829] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 15:57:54.829] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 621 ms
[2016-03-21 15:57:55.516] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":580}
[2016-03-21 15:57:55.517] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":580}}
[2016-03-21 15:57:55.603] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5428}
[2016-03-21 15:57:55.603] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5428}}
[2016-03-21 15:57:55.764] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5700}
[2016-03-21 15:57:55.765] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5700}}
[2016-03-21 15:57:55.817] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4804}
[2016-03-21 15:57:55.818] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4804}}
[2016-03-21 15:57:56.028] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5324}
[2016-03-21 15:57:56.029] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5324}}
[2016-03-21 15:57:56.042] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1834 ms
[2016-03-21 15:59:20.348] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 15:59:20.520] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 15:59:20.522] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 15:59:20.523] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 15:59:20.524] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 15:59:20.526] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 15:59:21.181] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6124}
[2016-03-21 15:59:21.183] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 15:59:21.184] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 15:59:21.184] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 785 ms
[2016-03-21 15:59:21.845] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6004}
[2016-03-21 15:59:21.846] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6004}}
[2016-03-21 15:59:21.927] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2792}
[2016-03-21 15:59:21.928] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2792}}
[2016-03-21 15:59:22.036] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5532}
[2016-03-21 15:59:22.037] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5532}}
[2016-03-21 15:59:22.055] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2632}
[2016-03-21 15:59:22.056] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2632}}
[2016-03-21 15:59:22.099] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5112}
[2016-03-21 15:59:22.100] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5112}}
[2016-03-21 15:59:22.118] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1719 ms
[2016-03-21 16:30:25.040] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:30:25.207] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:30:25.209] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:30:25.210] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:30:25.211] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:30:25.212] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:30:25.676] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3836}
[2016-03-21 16:30:25.680] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:30:25.681] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:30:25.681] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 588 ms
[2016-03-21 16:30:26.252] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5616}
[2016-03-21 16:30:26.253] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5616}}
[2016-03-21 16:30:26.571] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2928}
[2016-03-21 16:30:26.571] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2928}}
[2016-03-21 16:30:26.743] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5428}
[2016-03-21 16:30:26.745] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5428}}
[2016-03-21 16:30:26.838] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5416}
[2016-03-21 16:30:26.839] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5416}}
[2016-03-21 16:30:26.852] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3004}
[2016-03-21 16:30:26.854] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3004}}
[2016-03-21 16:30:26.868] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1775 ms
[2016-03-21 16:32:01.230] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:32:01.411] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:32:01.413] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:32:01.414] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:32:01.415] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:32:01.416] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:32:02.037] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5836}
[2016-03-21 16:32:02.040] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:32:02.041] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:32:02.041] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 756 ms
[2016-03-21 16:32:02.642] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5160}
[2016-03-21 16:32:02.646] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5160}}
[2016-03-21 16:32:02.805] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2272}
[2016-03-21 16:32:02.806] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2272}}
[2016-03-21 16:32:02.971] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3672}
[2016-03-21 16:32:02.972] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3672}}
[2016-03-21 16:32:03.045] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4840}
[2016-03-21 16:32:03.046] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4840}}
[2016-03-21 16:32:03.117] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5764}
[2016-03-21 16:32:03.118] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5764}}
[2016-03-21 16:32:03.134] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1849 ms
[2016-03-21 16:32:36.775] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:32:36.946] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:32:36.948] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:32:36.949] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:32:36.950] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:32:36.953] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:32:37.576] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3092}
[2016-03-21 16:32:37.580] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:32:37.580] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:32:37.580] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 753 ms
[2016-03-21 16:32:38.368] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5684}
[2016-03-21 16:32:38.370] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5684}}
[2016-03-21 16:32:38.524] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5620}
[2016-03-21 16:32:38.525] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5620}}
[2016-03-21 16:32:38.679] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3164}
[2016-03-21 16:32:38.680] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3164}}
[2016-03-21 16:32:38.760] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5600}
[2016-03-21 16:32:38.761] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5600}}
[2016-03-21 16:32:38.789] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6012}
[2016-03-21 16:32:38.790] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6012}}
[2016-03-21 16:32:38.802] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1975 ms
[2016-03-21 16:33:17.488] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:33:17.660] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:33:17.662] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:33:17.663] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:33:17.663] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:33:17.665] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:33:18.143] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4036}
[2016-03-21 16:33:18.149] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:33:18.149] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:33:18.149] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 609 ms
[2016-03-21 16:33:18.828] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4472}
[2016-03-21 16:33:18.830] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4472}}
[2016-03-21 16:33:18.996] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6024}
[2016-03-21 16:33:18.996] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6024}}
[2016-03-21 16:33:19.007] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2792}
[2016-03-21 16:33:19.008] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2792}}
[2016-03-21 16:33:19.088] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5760}
[2016-03-21 16:33:19.090] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5760}}
[2016-03-21 16:33:19.214] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5532}
[2016-03-21 16:33:19.215] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5532}}
[2016-03-21 16:33:19.228] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1688 ms
[2016-03-21 16:34:59.602] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:34:59.772] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:34:59.774] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:34:59.775] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:34:59.776] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:34:59.776] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:35:00.200] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6068}
[2016-03-21 16:35:00.204] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:35:00.204] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:35:00.204] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 551 ms
[2016-03-21 16:35:00.865] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5564}
[2016-03-21 16:35:00.866] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5564}}
[2016-03-21 16:35:01.136] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5428}
[2016-03-21 16:35:01.136] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5428}}
[2016-03-21 16:35:01.209] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5252}
[2016-03-21 16:35:01.210] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5252}}
[2016-03-21 16:35:01.226] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4528}
[2016-03-21 16:35:01.226] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":4528}}
[2016-03-21 16:35:01.374] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4564}
[2016-03-21 16:35:01.378] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4564}}
[2016-03-21 16:35:01.396] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1743 ms
[2016-03-21 16:35:44.993] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:35:45.168] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:35:45.170] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:35:45.171] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:35:45.172] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:35:45.173] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:35:45.632] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5752}
[2016-03-21 16:35:45.635] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:35:45.636] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:35:45.636] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 590 ms
[2016-03-21 16:35:46.537] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5908}
[2016-03-21 16:35:46.538] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5908}}
[2016-03-21 16:35:46.679] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5624}
[2016-03-21 16:35:46.680] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5624}}
[2016-03-21 16:35:46.706] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5636}
[2016-03-21 16:35:46.706] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5636}}
[2016-03-21 16:35:46.809] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2812}
[2016-03-21 16:35:46.811] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2812}}
[2016-03-21 16:35:46.824] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5936}
[2016-03-21 16:35:46.825] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5936}}
[2016-03-21 16:35:46.848] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1802 ms
[2016-03-21 16:44:22.972] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:44:23.165] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:44:23.167] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:44:23.168] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:44:23.169] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:44:23.170] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:44:23.660] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5068}
[2016-03-21 16:44:23.664] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:44:23.664] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:44:23.664] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 626 ms
[2016-03-21 16:44:24.255] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4132}
[2016-03-21 16:44:24.257] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4132}}
[2016-03-21 16:44:24.463] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5276}
[2016-03-21 16:44:24.464] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5276}}
[2016-03-21 16:44:24.595] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3948}
[2016-03-21 16:44:24.595] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3948}}
[2016-03-21 16:44:24.699] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4904}
[2016-03-21 16:44:24.700] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4904}}
[2016-03-21 16:44:24.750] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1728}
[2016-03-21 16:44:24.751] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1728}}
[2016-03-21 16:44:24.767] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1729 ms
[2016-03-21 16:44:53.689] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:44:53.872] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:44:53.874] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:44:53.875] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:44:53.876] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:44:53.877] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:44:54.371] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":528}
[2016-03-21 16:44:54.374] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:44:54.374] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:44:54.374] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 626 ms
[2016-03-21 16:44:55.297] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2632}
[2016-03-21 16:44:55.299] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2632}}
[2016-03-21 16:44:55.381] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6024}
[2016-03-21 16:44:55.382] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6024}}
[2016-03-21 16:44:55.473] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2204}
[2016-03-21 16:44:55.474] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":2204}}
[2016-03-21 16:44:55.578] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3136}
[2016-03-21 16:44:55.578] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3136}}
[2016-03-21 16:44:55.657] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5488}
[2016-03-21 16:44:55.658] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5488}}
[2016-03-21 16:44:55.671] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1923 ms
[2016-03-21 16:50:42.998] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:50:43.178] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:50:43.180] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:50:43.181] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:50:43.182] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:50:43.183] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:50:43.597] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4020}
[2016-03-21 16:50:43.600] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:50:43.600] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:50:43.601] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 545 ms
[2016-03-21 16:50:44.362] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5856}
[2016-03-21 16:50:44.370] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5856}}
[2016-03-21 16:50:44.410] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5588}
[2016-03-21 16:50:44.417] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5588}}
[2016-03-21 16:50:44.521] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2708}
[2016-03-21 16:50:44.522] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":2708}}
[2016-03-21 16:50:44.640] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3020}
[2016-03-21 16:50:44.641] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3020}}
[2016-03-21 16:50:44.781] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5032}
[2016-03-21 16:50:44.783] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5032}}
[2016-03-21 16:50:44.795] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1740 ms
[2016-03-21 16:52:39.727] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:52:39.910] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:52:39.912] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:52:39.913] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:52:39.914] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:52:39.916] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:52:40.370] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3232}
[2016-03-21 16:52:40.372] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:52:40.373] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:52:40.373] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 584 ms
[2016-03-21 16:52:41.097] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5524}
[2016-03-21 16:52:41.098] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5524}}
[2016-03-21 16:52:41.306] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5936}
[2016-03-21 16:52:41.307] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":5936}}
[2016-03-21 16:52:41.339] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5788}
[2016-03-21 16:52:41.340] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5788}}
[2016-03-21 16:52:41.446] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4924}
[2016-03-21 16:52:41.447] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4924}}
[2016-03-21 16:52:41.495] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3948}
[2016-03-21 16:52:41.496] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3948}}
[2016-03-21 16:52:41.511] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1722 ms
[2016-03-21 16:53:33.491] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 16:53:33.681] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 16:53:33.683] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-21 16:53:33.685] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 16:53:33.686] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 16:53:33.687] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-21 16:53:34.178] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3088}
[2016-03-21 16:53:34.182] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 16:53:34.183] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 16:53:34.183] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 625 ms
[2016-03-21 16:53:34.858] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5940}
[2016-03-21 16:53:34.859] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":5940}}
[2016-03-21 16:53:34.960] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2524}
[2016-03-21 16:53:34.961] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2524}}
[2016-03-21 16:53:35.117] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":1580}
[2016-03-21 16:53:35.118] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":1580}}
[2016-03-21 16:53:35.172] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3716}
[2016-03-21 16:53:35.173] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3716}}
[2016-03-21 16:53:35.486] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3664}
[2016-03-21 16:53:35.487] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3664}}
[2016-03-21 16:53:35.502] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1944 ms
[2016-03-22 09:44:57.583] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 09:44:57.764] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-22 09:44:57.766] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-22 09:44:57.767] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 09:44:57.768] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 09:44:57.769] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 09:44:58.222] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":116}
[2016-03-22 09:44:58.225] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 09:44:58.225] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 09:44:58.225] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 587 ms
[2016-03-22 09:44:58.985] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4320}
[2016-03-22 09:44:58.986] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","serverType":"connector","pid":4320}}
[2016-03-22 09:44:59.246] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2416}
[2016-03-22 09:44:59.247] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2416}}
[2016-03-22 09:44:59.349] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4672}
[2016-03-22 09:44:59.350] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4672}}
[2016-03-22 09:44:59.382] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3604}
[2016-03-22 09:44:59.386] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","serverType":"connector","pid":3604}}
[2016-03-22 09:44:59.388] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4052}
[2016-03-22 09:44:59.390] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4052}}
[2016-03-22 09:44:59.400] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1762 ms
[2016-03-22 14:42:44.126] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 14:42:44.359] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 14:42:44.361] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 14:42:44.362] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 14:42:44.363] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 14:42:44.364] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 14:42:44.920] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6028}
[2016-03-22 14:42:44.924] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 14:42:44.925] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 14:42:44.925] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 699 ms
[2016-03-22 14:42:45.925] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5192}
[2016-03-22 14:42:45.926] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5192}}
[2016-03-22 14:42:45.972] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5836}
[2016-03-22 14:42:45.973] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5836}}
[2016-03-22 14:42:46.068] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4432}
[2016-03-22 14:42:46.069] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4432}}
[2016-03-22 14:42:46.171] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":728}
[2016-03-22 14:42:46.172] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":728}}
[2016-03-22 14:42:46.258] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3536}
[2016-03-22 14:42:46.259] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3536}}
[2016-03-22 14:42:46.266] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2040 ms
[2016-03-22 14:43:57.842] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458628977738, type: client
[2016-03-22 14:51:20.456] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 14:51:20.703] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 14:51:20.705] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 14:51:20.706] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 14:51:20.707] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 14:51:20.707] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 14:51:21.204] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3640}
[2016-03-22 14:51:21.208] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 14:51:21.208] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 14:51:21.208] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 644 ms
[2016-03-22 14:51:22.069] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5872}
[2016-03-22 14:51:22.070] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5872}}
[2016-03-22 14:51:22.224] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5936}
[2016-03-22 14:51:22.224] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5936}}
[2016-03-22 14:51:22.395] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5944}
[2016-03-22 14:51:22.396] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5944}}
[2016-03-22 14:51:22.508] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1244}
[2016-03-22 14:51:22.509] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1244}}
[2016-03-22 14:51:22.715] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5856}
[2016-03-22 14:51:22.716] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5856}}
[2016-03-22 14:51:22.729] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2165 ms
[2016-03-22 14:52:34.653] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 14:52:34.875] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 14:52:34.878] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 14:52:34.879] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 14:52:34.880] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 14:52:34.881] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 14:52:35.341] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5240}
[2016-03-22 14:52:35.344] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 14:52:35.344] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 14:52:35.344] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 597 ms
[2016-03-22 14:52:36.105] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5200}
[2016-03-22 14:52:36.106] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5200}}
[2016-03-22 14:52:36.459] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5816}
[2016-03-22 14:52:36.460] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5816}}
[2016-03-22 14:52:36.575] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5624}
[2016-03-22 14:52:36.576] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5624}}
[2016-03-22 14:52:36.599] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5976}
[2016-03-22 14:52:36.600] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5976}}
[2016-03-22 14:52:36.628] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5148}
[2016-03-22 14:52:36.629] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5148}}
[2016-03-22 14:52:36.640] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1893 ms
[2016-03-22 14:55:08.536] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 14:55:08.765] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 14:55:08.767] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 14:55:08.768] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 14:55:08.769] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 14:55:08.770] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 14:55:09.093] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3620}
[2016-03-22 14:55:09.095] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 14:55:09.095] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 14:55:09.095] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 464 ms
[2016-03-22 14:55:09.978] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5208}
[2016-03-22 14:55:09.980] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5208}}
[2016-03-22 14:55:10.162] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5168}
[2016-03-22 14:55:10.162] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5168}}
[2016-03-22 14:55:10.299] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5568}
[2016-03-22 14:55:10.300] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5568}}
[2016-03-22 14:55:10.536] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3852}
[2016-03-22 14:55:10.540] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3852}}
[2016-03-22 14:55:10.545] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1716}
[2016-03-22 14:55:10.546] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1716}}
[2016-03-22 14:55:10.555] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1924 ms
[2016-03-22 14:56:34.494] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 14:56:34.740] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 14:56:34.742] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 14:56:34.743] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 14:56:34.744] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 14:56:34.745] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 14:56:35.331] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6012}
[2016-03-22 14:56:35.334] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 14:56:35.335] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 14:56:35.335] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 723 ms
[2016-03-22 14:56:36.116] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3328}
[2016-03-22 14:56:36.117] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3328}}
[2016-03-22 14:56:36.287] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4076}
[2016-03-22 14:56:36.288] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4076}}
[2016-03-22 14:56:36.359] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5556}
[2016-03-22 14:56:36.360] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5556}}
[2016-03-22 14:56:36.432] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6016}
[2016-03-22 14:56:36.434] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6016}}
[2016-03-22 14:56:36.548] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5096}
[2016-03-22 14:56:36.552] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5096}}
[2016-03-22 14:56:36.559] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1947 ms
[2016-03-22 14:58:01.457] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-1, type: connector
[2016-03-22 14:58:01.472] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-1"}
[2016-03-22 14:59:55.329] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6016}
[2016-03-22 14:59:55.331] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6016}}
[2016-03-22 14:59:55.347] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-1, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3328},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4076},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5556},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5096},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6016}}}
[2016-03-22 15:04:15.385] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:04:15.624] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:04:15.629] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:04:15.630] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:04:15.631] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:04:15.631] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:04:16.046] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4280}
[2016-03-22 15:04:16.049] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:04:16.049] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:04:16.049] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 565 ms
[2016-03-22 15:04:17.014] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":212}
[2016-03-22 15:04:17.016] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":212}}
[2016-03-22 15:04:17.123] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2836}
[2016-03-22 15:04:17.124] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2836}}
[2016-03-22 15:04:17.147] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2460}
[2016-03-22 15:04:17.148] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2460}}
[2016-03-22 15:04:17.484] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3360}
[2016-03-22 15:04:17.485] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3360}}
[2016-03-22 15:04:17.530] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2008}
[2016-03-22 15:04:17.531] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2008}}
[2016-03-22 15:04:17.538] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2053 ms
[2016-03-22 15:05:42.143] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-2, type: connector
[2016-03-22 15:05:42.150] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-2"}
[2016-03-22 15:10:31.232] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2836}
[2016-03-22 15:10:31.234] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2836}}
[2016-03-22 15:10:31.272] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-2, msg: {"action":"replaceServer","servers":{"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":212},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2460},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3360},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2008},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2836}}}
[2016-03-22 15:10:48.196] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:10:48.429] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:10:48.431] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:10:48.432] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:10:48.432] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:10:48.434] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:10:48.826] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5844}
[2016-03-22 15:10:48.829] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:10:48.830] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:10:48.830] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 538 ms
[2016-03-22 15:10:50.054] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5620}
[2016-03-22 15:10:50.056] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5620}}
[2016-03-22 15:10:50.139] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2692}
[2016-03-22 15:10:50.140] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2692}}
[2016-03-22 15:10:50.237] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3148}
[2016-03-22 15:10:50.237] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3148}}
[2016-03-22 15:10:50.262] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2620}
[2016-03-22 15:10:50.263] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2620}}
[2016-03-22 15:10:50.301] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3264}
[2016-03-22 15:10:50.304] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3264}}
[2016-03-22 15:10:50.311] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2019 ms
[2016-03-22 15:12:12.024] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:12:12.265] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:12:12.267] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:12:12.268] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:12:12.269] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:12:12.271] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:12:12.751] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5880}
[2016-03-22 15:12:12.754] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:12:12.754] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:12:12.754] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 628 ms
[2016-03-22 15:12:13.690] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":660}
[2016-03-22 15:12:13.691] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":660}}
[2016-03-22 15:12:13.737] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3304}
[2016-03-22 15:12:13.737] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3304}}
[2016-03-22 15:12:13.923] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3388}
[2016-03-22 15:12:13.924] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3388}}
[2016-03-22 15:12:14.046] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5296}
[2016-03-22 15:12:14.047] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5296}}
[2016-03-22 15:12:14.089] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4248}
[2016-03-22 15:12:14.091] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4248}}
[2016-03-22 15:12:14.098] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1972 ms
[2016-03-22 15:13:39.056] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-1, type: connector
[2016-03-22 15:13:39.067] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-1"}
[2016-03-22 15:16:38.541] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5296}
[2016-03-22 15:16:38.542] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5296}}
[2016-03-22 15:16:38.602] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-1, msg: {"action":"replaceServer","servers":{"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":660},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3304},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3388},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4248},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5296}}}
[2016-03-22 15:17:51.334] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:17:51.614] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:17:51.617] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:17:51.618] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:17:51.619] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:17:51.620] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:17:52.101] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5552}
[2016-03-22 15:17:52.104] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:17:52.104] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:17:52.104] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 667 ms
[2016-03-22 15:17:52.974] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2920}
[2016-03-22 15:17:52.975] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2920}}
[2016-03-22 15:17:53.167] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":820}
[2016-03-22 15:17:53.167] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":820}}
[2016-03-22 15:17:53.397] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4428}
[2016-03-22 15:17:53.398] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4428}}
[2016-03-22 15:17:53.492] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3488}
[2016-03-22 15:17:53.492] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3488}}
[2016-03-22 15:17:53.699] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1480}
[2016-03-22 15:17:53.702] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1480}}
[2016-03-22 15:17:53.707] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2270 ms
[2016-03-22 15:19:18.418] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-2, type: connector
[2016-03-22 15:19:18.429] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-2"}
[2016-03-22 15:22:19.393] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4428}
[2016-03-22 15:22:19.394] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4428}}
[2016-03-22 15:22:19.404] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-2, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2920},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":820},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3488},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1480},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4428}}}
[2016-03-22 15:22:42.968] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:22:43.223] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:22:43.226] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:22:43.227] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:22:43.228] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:22:43.229] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:22:43.780] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5584}
[2016-03-22 15:22:43.783] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:22:43.783] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:22:43.783] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 707 ms
[2016-03-22 15:22:44.704] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6132}
[2016-03-22 15:22:44.705] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6132}}
[2016-03-22 15:22:44.838] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6020}
[2016-03-22 15:22:44.839] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6020}}
[2016-03-22 15:22:45.049] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4128}
[2016-03-22 15:22:45.050] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4128}}
[2016-03-22 15:22:45.053] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5560}
[2016-03-22 15:22:45.054] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5560}}
[2016-03-22 15:22:45.359] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4340}
[2016-03-22 15:22:45.360] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4340}}
[2016-03-22 15:22:45.368] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2292 ms
[2016-03-22 15:24:27.962] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:24:28.206] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:24:28.208] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:24:28.209] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:24:28.210] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:24:28.211] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:24:28.573] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5240}
[2016-03-22 15:24:28.576] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:24:28.576] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:24:28.576] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 508 ms
[2016-03-22 15:24:29.584] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5576}
[2016-03-22 15:24:29.585] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5576}}
[2016-03-22 15:24:29.684] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":356}
[2016-03-22 15:24:29.684] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":356}}
[2016-03-22 15:24:29.808] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4176}
[2016-03-22 15:24:29.809] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4176}}
[2016-03-22 15:24:30.144] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2332}
[2016-03-22 15:24:30.149] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2332}}
[2016-03-22 15:24:30.174] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4320}
[2016-03-22 15:24:30.176] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4320}}
[2016-03-22 15:24:30.183] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2115 ms
[2016-03-22 15:25:31.641] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:25:31.900] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:25:31.902] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:25:31.903] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:25:31.904] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:25:31.904] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:25:32.457] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1200}
[2016-03-22 15:25:32.459] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:25:32.460] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:25:32.460] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 710 ms
[2016-03-22 15:25:33.508] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4352}
[2016-03-22 15:25:33.509] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4352}}
[2016-03-22 15:25:33.735] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4620}
[2016-03-22 15:25:33.736] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4620}}
[2016-03-22 15:25:33.790] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":412}
[2016-03-22 15:25:33.791] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":412}}
[2016-03-22 15:25:33.907] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5704}
[2016-03-22 15:25:33.908] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5704}}
[2016-03-22 15:25:34.045] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3444}
[2016-03-22 15:25:34.046] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3444}}
[2016-03-22 15:25:34.054] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2304 ms
[2016-03-22 15:29:51.541] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:29:51.770] [ERROR] pomelo - [31m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\master.js] [39mmasterConsole encounters with error: Error: listen EADDRINUSE
    at errnoException (net.js:901:11)
    at Server._listen2 (net.js:1039:14)
    at listen (net.js:1061:10)
    at Server.listen (net.js:1127:5)
    at Object.exports.listen (D:\Test\hello\game-server\node_modules\pomelo\node_modules\socket.io\lib\socket.io.js:74:12)
    at MasterAgent.listen (D:\Test\hello\game-server\node_modules\pomelo\node_modules\pomelo-admin\lib\masterAgent.js:61:21)
    at ConsoleService.start (D:\Test\hello\game-server\node_modules\pomelo\node_modules\pomelo-admin\lib\consoleService.js:69:14)
    at Server.start (D:\Test\hello\game-server\node_modules\pomelo\lib\master\master.js:32:22)
    at pro.start (D:\Test\hello\game-server\node_modules\pomelo\lib\components\master.js:36:15)
    at D:\Test\hello\game-server\node_modules\pomelo\lib\util\appUtil.js:111:19
[2016-03-22 15:31:18.404] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:31:18.649] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:31:18.651] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:31:18.652] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:31:18.653] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:31:18.654] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:31:19.012] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3292}
[2016-03-22 15:31:19.015] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:31:19.016] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:31:19.016] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 508 ms
[2016-03-22 15:31:20.033] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2684}
[2016-03-22 15:31:20.034] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2684}}
[2016-03-22 15:31:20.103] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2840}
[2016-03-22 15:31:20.104] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2840}}
[2016-03-22 15:31:20.346] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3344}
[2016-03-22 15:31:20.346] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3344}}
[2016-03-22 15:31:20.496] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4972}
[2016-03-22 15:31:20.497] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4972}}
[2016-03-22 15:31:20.526] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2540}
[2016-03-22 15:31:20.527] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2540}}
[2016-03-22 15:31:20.537] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2029 ms
[2016-03-22 15:33:30.762] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-2, type: connector
[2016-03-22 15:33:30.772] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-2"}
[2016-03-22 15:34:25.020] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3344}
[2016-03-22 15:34:25.023] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3344}}
[2016-03-22 15:34:25.092] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-2, msg: {"action":"replaceServer","servers":{"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2684},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2840},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4972},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2540},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3344}}}
[2016-03-22 15:36:15.047] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-2, type: connector
[2016-03-22 15:36:15.056] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-2"}
[2016-03-22 15:37:29.328] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3344}
[2016-03-22 15:37:29.329] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3344}}
[2016-03-22 15:37:29.340] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-2, msg: {"action":"replaceServer","servers":{"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2684},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2840},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4972},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2540},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3344}}}
[2016-03-22 15:38:17.272] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:38:17.537] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:38:17.539] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:38:17.540] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:38:17.541] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:38:17.542] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:38:18.072] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4116}
[2016-03-22 15:38:18.075] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:38:18.075] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:38:18.075] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 687 ms
[2016-03-22 15:38:19.304] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3580}
[2016-03-22 15:38:19.306] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3580}}
[2016-03-22 15:38:19.369] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":412}
[2016-03-22 15:38:19.370] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":412}}
[2016-03-22 15:38:19.527] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4188}
[2016-03-22 15:38:19.527] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4188}}
[2016-03-22 15:38:19.592] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4700}
[2016-03-22 15:38:19.593] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4700}}
[2016-03-22 15:38:19.783] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5064}
[2016-03-22 15:38:19.784] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5064}}
[2016-03-22 15:38:19.800] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2412 ms
[2016-03-22 15:39:57.948] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-2, type: connector
[2016-03-22 15:39:57.950] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-2"}
[2016-03-22 15:39:58.489] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4188}
[2016-03-22 15:39:58.490] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4188}}
[2016-03-22 15:39:58.556] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-2, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3580},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":412},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4700},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5064},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4188}}}
[2016-03-22 15:41:36.204] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:41:36.428] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:41:36.430] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:41:36.431] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:41:36.432] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:41:36.433] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:41:36.786] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5024}
[2016-03-22 15:41:36.788] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:41:36.789] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:41:36.789] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 491 ms
[2016-03-22 15:41:37.731] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5992}
[2016-03-22 15:41:37.732] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5992}}
[2016-03-22 15:41:37.878] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2948}
[2016-03-22 15:41:37.879] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2948}}
[2016-03-22 15:41:38.126] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5344}
[2016-03-22 15:41:38.127] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5344}}
[2016-03-22 15:41:38.161] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3220}
[2016-03-22 15:41:38.164] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3220}}
[2016-03-22 15:41:38.182] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3140}
[2016-03-22 15:41:38.183] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3140}}
[2016-03-22 15:41:38.189] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1891 ms
[2016-03-22 15:43:06.956] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:43:07.183] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:43:07.185] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:43:07.186] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:43:07.187] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:43:07.188] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:43:07.641] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2816}
[2016-03-22 15:43:07.644] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:43:07.644] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:43:07.644] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 594 ms
[2016-03-22 15:43:08.815] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5240}
[2016-03-22 15:43:08.816] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5240}}
[2016-03-22 15:43:08.830] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4984}
[2016-03-22 15:43:08.831] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4984}}
[2016-03-22 15:43:08.833] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3780}
[2016-03-22 15:43:08.834] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3780}}
[2016-03-22 15:43:08.882] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":784}
[2016-03-22 15:43:08.883] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":784}}
[2016-03-22 15:43:08.958] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2000}
[2016-03-22 15:43:08.958] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2000}}
[2016-03-22 15:43:08.974] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1924 ms
[2016-03-22 15:44:30.631] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 15:44:30.862] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 15:44:30.865] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 15:44:30.866] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 15:44:30.867] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 15:44:30.867] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 15:44:31.194] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2872}
[2016-03-22 15:44:31.197] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 15:44:31.197] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 15:44:31.197] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 472 ms
[2016-03-22 15:44:32.343] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":640}
[2016-03-22 15:44:32.344] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":640}}
[2016-03-22 15:44:32.486] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4404}
[2016-03-22 15:44:32.487] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4404}}
[2016-03-22 15:44:32.673] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4908}
[2016-03-22 15:44:32.674] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4908}}
[2016-03-22 15:44:32.712] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3004}
[2016-03-22 15:44:32.713] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3004}}
[2016-03-22 15:44:32.774] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6068}
[2016-03-22 15:44:32.776] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6068}}
[2016-03-22 15:44:32.784] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2059 ms
[2016-03-22 16:05:13.350] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 16:05:13.580] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 16:05:13.582] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 16:05:13.583] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 16:05:13.583] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 16:05:13.586] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 16:05:13.897] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":968}
[2016-03-22 16:05:13.900] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 16:05:13.900] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 16:05:13.900] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 456 ms
[2016-03-22 16:05:15.063] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2932}
[2016-03-22 16:05:15.064] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2932}}
[2016-03-22 16:05:15.102] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2332}
[2016-03-22 16:05:15.103] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2332}}
[2016-03-22 16:05:15.174] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4452}
[2016-03-22 16:05:15.175] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4452}}
[2016-03-22 16:05:15.329] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2532}
[2016-03-22 16:05:15.330] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2532}}
[2016-03-22 16:05:15.399] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2068}
[2016-03-22 16:05:15.401] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2068}}
[2016-03-22 16:05:15.407] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1963 ms
[2016-03-22 16:07:24.258] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 16:07:24.487] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 16:07:24.489] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 16:07:24.490] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 16:07:24.491] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 16:07:24.491] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 16:07:24.804] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3932}
[2016-03-22 16:07:24.807] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 16:07:24.808] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 16:07:24.808] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 452 ms
[2016-03-22 16:07:25.867] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":252}
[2016-03-22 16:07:25.868] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":252}}
[2016-03-22 16:07:26.058] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2388}
[2016-03-22 16:07:26.059] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2388}}
[2016-03-22 16:07:26.217] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2908}
[2016-03-22 16:07:26.217] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2908}}
[2016-03-22 16:07:26.235] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4544}
[2016-03-22 16:07:26.236] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4544}}
[2016-03-22 16:07:26.277] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2524}
[2016-03-22 16:07:26.278] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2524}}
[2016-03-22 16:07:26.286] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1930 ms
[2016-03-22 16:08:41.222] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 16:08:41.453] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 16:08:41.455] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 16:08:41.456] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 16:08:41.457] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 16:08:41.458] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 16:08:41.871] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1692}
[2016-03-22 16:08:41.874] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 16:08:41.874] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 16:08:41.874] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 555 ms
[2016-03-22 16:08:42.890] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5976}
[2016-03-22 16:08:42.891] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5976}}
[2016-03-22 16:08:43.094] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2752}
[2016-03-22 16:08:43.095] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2752}}
[2016-03-22 16:08:43.161] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1960}
[2016-03-22 16:08:43.162] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1960}}
[2016-03-22 16:08:43.274] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3076}
[2016-03-22 16:08:43.278] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3076}}
[2016-03-22 16:08:43.303] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5860}
[2016-03-22 16:08:43.304] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5860}}
[2016-03-22 16:08:43.315] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1996 ms
[2016-03-22 16:11:02.391] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-1, type: connector
[2016-03-22 16:11:02.398] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-1"}
[2016-03-22 16:11:02.925] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3076}
[2016-03-22 16:11:02.926] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3076}}
[2016-03-22 16:11:02.938] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-1, msg: {"action":"replaceServer","servers":{"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5976},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2752},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1960},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5860},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3076}}}
[2016-03-22 16:17:11.835] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 16:17:12.056] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 16:17:12.058] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 16:17:12.059] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 16:17:12.059] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 16:17:12.061] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 16:17:12.558] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":904}
[2016-03-22 16:17:12.561] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 16:17:12.562] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 16:17:12.562] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 634 ms
[2016-03-22 16:17:13.468] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1780}
[2016-03-22 16:17:13.469] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1780}}
[2016-03-22 16:17:13.634] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2072}
[2016-03-22 16:17:13.635] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2072}}
[2016-03-22 16:17:13.738] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1708}
[2016-03-22 16:17:13.739] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1708}}
[2016-03-22 16:17:13.754] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5968}
[2016-03-22 16:17:13.755] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5968}}
[2016-03-22 16:17:13.828] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2504}
[2016-03-22 16:17:13.828] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2504}}
[2016-03-22 16:17:13.838] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1910 ms
[2016-03-22 16:30:18.745] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 16:30:18.971] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 16:30:18.974] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 16:30:18.975] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 16:30:18.976] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 16:30:18.977] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 16:30:19.580] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4284}
[2016-03-22 16:30:19.583] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 16:30:19.583] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 16:30:19.583] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 740 ms
[2016-03-22 16:30:20.397] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1604}
[2016-03-22 16:30:20.398] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1604}}
[2016-03-22 16:30:20.592] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":816}
[2016-03-22 16:30:20.593] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":816}}
[2016-03-22 16:30:20.601] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5988}
[2016-03-22 16:30:20.601] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5988}}
[2016-03-22 16:30:20.853] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2860}
[2016-03-22 16:30:20.854] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2860}}
[2016-03-22 16:30:20.931] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4112}
[2016-03-22 16:30:20.934] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4112}}
[2016-03-22 16:30:20.944] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2100 ms
[2016-03-22 16:59:36.714] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 16:59:36.944] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 16:59:36.946] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 16:59:36.947] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 16:59:36.948] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 16:59:36.948] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 16:59:37.325] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2480}
[2016-03-22 16:59:37.327] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 16:59:37.328] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 16:59:37.328] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 518 ms
[2016-03-22 16:59:38.507] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4688}
[2016-03-22 16:59:38.508] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4688}}
[2016-03-22 16:59:38.586] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4936}
[2016-03-22 16:59:38.599] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4936}}
[2016-03-22 16:59:38.820] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3668}
[2016-03-22 16:59:38.821] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3668}}
[2016-03-22 16:59:38.920] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5276}
[2016-03-22 16:59:38.920] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5276}}
[2016-03-22 16:59:38.950] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2108}
[2016-03-22 16:59:38.952] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2108}}
[2016-03-22 16:59:38.962] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2152 ms
[2016-03-22 17:03:13.718] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:03:13.954] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:03:13.956] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:03:13.957] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:03:13.958] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:03:13.959] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:03:14.387] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4644}
[2016-03-22 17:03:14.390] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:03:14.391] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:03:14.391] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 575 ms
[2016-03-22 17:03:15.222] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4148}
[2016-03-22 17:03:15.223] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4148}}
[2016-03-22 17:03:15.436] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2800}
[2016-03-22 17:03:15.437] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2800}}
[2016-03-22 17:03:15.531] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":976}
[2016-03-22 17:03:15.531] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":976}}
[2016-03-22 17:03:15.606] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4504}
[2016-03-22 17:03:15.607] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4504}}
[2016-03-22 17:03:15.814] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":912}
[2016-03-22 17:03:15.814] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":912}}
[2016-03-22 17:03:15.825] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2008 ms
[2016-03-22 17:04:24.293] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:04:24.524] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:04:24.526] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:04:24.527] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:04:24.527] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:04:24.530] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:04:24.938] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2744}
[2016-03-22 17:04:24.941] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:04:24.941] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:04:24.942] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 552 ms
[2016-03-22 17:04:26.132] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1928}
[2016-03-22 17:04:26.133] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1928}}
[2016-03-22 17:04:26.182] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3964}
[2016-03-22 17:04:26.183] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3964}}
[2016-03-22 17:04:26.254] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3464}
[2016-03-22 17:04:26.255] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3464}}
[2016-03-22 17:04:26.334] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4808}
[2016-03-22 17:04:26.335] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4808}}
[2016-03-22 17:04:26.410] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4652}
[2016-03-22 17:04:26.412] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4652}}
[2016-03-22 17:04:26.421] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2031 ms
[2016-03-22 17:05:51.435] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-1, type: connector
[2016-03-22 17:05:51.438] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-1"}
[2016-03-22 17:05:53.020] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4652}
[2016-03-22 17:05:53.022] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4652}}
[2016-03-22 17:05:53.034] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-1, msg: {"action":"replaceServer","servers":{"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1928},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3964},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3464},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4808},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4652}}}
[2016-03-22 17:06:04.287] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:06:04.522] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:06:04.524] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:06:04.525] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:06:04.526] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:06:04.526] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:06:04.907] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2008}
[2016-03-22 17:06:04.910] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:06:04.910] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:06:04.910] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 525 ms
[2016-03-22 17:06:05.951] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5212}
[2016-03-22 17:06:05.954] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5212}}
[2016-03-22 17:06:06.017] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5008}
[2016-03-22 17:06:06.018] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5008}}
[2016-03-22 17:06:06.210] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6096}
[2016-03-22 17:06:06.210] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6096}}
[2016-03-22 17:06:06.251] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5184}
[2016-03-22 17:06:06.252] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5184}}
[2016-03-22 17:06:06.478] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2412}
[2016-03-22 17:06:06.480] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2412}}
[2016-03-22 17:06:06.490] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2105 ms
[2016-03-22 17:09:04.771] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:09:04.988] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:09:04.990] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:09:04.991] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:09:04.991] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:09:04.992] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:09:05.388] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3168}
[2016-03-22 17:09:05.391] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:09:05.392] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:09:05.392] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 529 ms
[2016-03-22 17:09:06.236] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4928}
[2016-03-22 17:09:06.237] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4928}}
[2016-03-22 17:09:06.319] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2420}
[2016-03-22 17:09:06.320] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2420}}
[2016-03-22 17:09:06.519] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3344}
[2016-03-22 17:09:06.520] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3344}}
[2016-03-22 17:09:06.722] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4716}
[2016-03-22 17:09:06.722] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4716}}
[2016-03-22 17:09:06.750] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2128}
[2016-03-22 17:09:06.754] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2128}}
[2016-03-22 17:09:06.763] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1900 ms
[2016-03-22 17:09:34.242] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:09:34.486] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:09:34.488] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:09:34.489] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:09:34.490] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:09:34.491] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:09:34.948] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4368}
[2016-03-22 17:09:34.951] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:09:34.951] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:09:34.951] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 604 ms
[2016-03-22 17:09:35.845] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4296}
[2016-03-22 17:09:35.846] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4296}}
[2016-03-22 17:09:35.959] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4424}
[2016-03-22 17:09:35.959] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4424}}
[2016-03-22 17:09:36.121] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5092}
[2016-03-22 17:09:36.122] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5092}}
[2016-03-22 17:09:36.191] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5340}
[2016-03-22 17:09:36.192] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5340}}
[2016-03-22 17:09:36.207] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1712}
[2016-03-22 17:09:36.209] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1712}}
[2016-03-22 17:09:36.216] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1869 ms
[2016-03-22 17:25:55.544] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:25:55.786] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:25:55.788] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:25:55.789] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:25:55.790] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:25:55.791] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:25:56.320] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4252}
[2016-03-22 17:25:56.322] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:25:56.323] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:25:56.323] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 677 ms
[2016-03-22 17:25:57.119] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2108}
[2016-03-22 17:25:57.121] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2108}}
[2016-03-22 17:25:57.389] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2436}
[2016-03-22 17:25:57.390] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2436}}
[2016-03-22 17:25:57.445] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3956}
[2016-03-22 17:25:57.447] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3956}}
[2016-03-22 17:25:57.575] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4936}
[2016-03-22 17:25:57.576] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4936}}
[2016-03-22 17:25:57.680] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5560}
[2016-03-22 17:25:57.681] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5560}}
[2016-03-22 17:25:57.694] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2048 ms
[2016-03-22 17:31:07.217] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:31:07.446] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:31:07.448] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:31:07.450] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:31:07.455] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:31:07.456] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:31:08.025] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5280}
[2016-03-22 17:31:08.079] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:31:08.079] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:31:08.079] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 769 ms
[2016-03-22 17:31:09.044] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6004}
[2016-03-22 17:31:09.045] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6004}}
[2016-03-22 17:31:09.125] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2104}
[2016-03-22 17:31:09.126] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2104}}
[2016-03-22 17:31:09.261] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5384}
[2016-03-22 17:31:09.262] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5384}}
[2016-03-22 17:31:09.323] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3772}
[2016-03-22 17:31:09.324] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3772}}
[2016-03-22 17:31:09.380] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2556}
[2016-03-22 17:31:09.382] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2556}}
[2016-03-22 17:31:09.392] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2082 ms
[2016-03-22 17:39:16.021] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:39:16.252] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:39:16.255] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:39:16.256] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:39:16.257] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:39:16.258] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:39:16.730] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4164}
[2016-03-22 17:39:16.733] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:39:16.733] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:39:16.734] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 614 ms
[2016-03-22 17:39:17.678] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1312}
[2016-03-22 17:39:17.679] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1312}}
[2016-03-22 17:39:17.975] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3700}
[2016-03-22 17:39:17.976] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3172}
[2016-03-22 17:39:17.977] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3700}}
[2016-03-22 17:39:17.977] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3172}}
[2016-03-22 17:39:18.049] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4172}
[2016-03-22 17:39:18.050] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4172}}
[2016-03-22 17:39:18.089] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1736}
[2016-03-22 17:39:18.092] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1736}}
[2016-03-22 17:39:18.121] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2000 ms
[2016-03-22 17:42:42.165] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:42:42.395] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:42:42.397] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:42:42.398] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:42:42.399] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:42:42.400] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:42:43.008] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3624}
[2016-03-22 17:42:43.011] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:42:43.012] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:42:43.012] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 749 ms
[2016-03-22 17:42:43.787] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4820}
[2016-03-22 17:42:43.788] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4820}}
[2016-03-22 17:42:43.920] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4076}
[2016-03-22 17:42:43.934] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4076}}
[2016-03-22 17:42:43.937] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4452}
[2016-03-22 17:42:43.947] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4452}}
[2016-03-22 17:42:44.306] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5044}
[2016-03-22 17:42:44.307] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5044}}
[2016-03-22 17:42:44.364] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3280}
[2016-03-22 17:42:44.365] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3280}}
[2016-03-22 17:42:44.372] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2109 ms
[2016-03-22 17:45:05.699] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:45:05.933] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:45:05.935] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:45:05.937] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:45:05.938] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:45:05.938] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:45:06.341] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4012}
[2016-03-22 17:45:06.344] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:45:06.345] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:45:06.345] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 548 ms
[2016-03-22 17:45:07.320] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4972}
[2016-03-22 17:45:07.321] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4972}}
[2016-03-22 17:45:07.421] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3784}
[2016-03-22 17:45:07.421] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3784}}
[2016-03-22 17:45:07.633] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5876}
[2016-03-22 17:45:07.634] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5876}}
[2016-03-22 17:45:07.645] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1592}
[2016-03-22 17:45:07.646] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1592}}
[2016-03-22 17:45:07.725] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2932}
[2016-03-22 17:45:07.727] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2932}}
[2016-03-22 17:45:07.737] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1940 ms
[2016-03-22 17:47:00.633] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:47:00.856] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:47:00.858] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:47:00.860] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:47:00.860] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:47:00.861] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:47:01.402] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4284}
[2016-03-22 17:47:01.405] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:47:01.405] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:47:01.405] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 677 ms
[2016-03-22 17:47:02.387] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5364}
[2016-03-22 17:47:02.388] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5364}}
[2016-03-22 17:47:02.423] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2272}
[2016-03-22 17:47:02.423] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2272}}
[2016-03-22 17:47:02.542] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5320}
[2016-03-22 17:47:02.543] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5320}}
[2016-03-22 17:47:02.545] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2192}
[2016-03-22 17:47:02.547] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2192}}
[2016-03-22 17:47:02.574] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4800}
[2016-03-22 17:47:02.574] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4800}}
[2016-03-22 17:47:02.583] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1855 ms
[2016-03-22 17:48:07.904] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:48:08.157] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:48:08.159] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:48:08.160] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:48:08.161] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:48:08.164] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:48:08.677] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4468}
[2016-03-22 17:48:08.680] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:48:08.680] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:48:08.680] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 674 ms
[2016-03-22 17:48:09.584] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3328}
[2016-03-22 17:48:09.585] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3328}}
[2016-03-22 17:48:09.603] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2160}
[2016-03-22 17:48:09.604] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2160}}
[2016-03-22 17:48:09.687] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3096}
[2016-03-22 17:48:09.688] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3096}}
[2016-03-22 17:48:10.043] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5188}
[2016-03-22 17:48:10.044] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5188}}
[2016-03-22 17:48:10.060] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5996}
[2016-03-22 17:48:10.062] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5996}}
[2016-03-22 17:48:10.071] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2065 ms
[2016-03-22 17:48:37.253] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:48:37.496] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:48:37.498] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:48:37.499] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:48:37.500] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:48:37.501] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:48:38.224] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3028}
[2016-03-22 17:48:38.232] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:48:38.233] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:48:38.233] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 883 ms
[2016-03-22 17:48:39.144] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2692}
[2016-03-22 17:48:39.150] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2692}}
[2016-03-22 17:48:39.157] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3576}
[2016-03-22 17:48:39.158] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3576}}
[2016-03-22 17:48:39.276] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":900}
[2016-03-22 17:48:39.277] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":900}}
[2016-03-22 17:48:39.421] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":1712}
[2016-03-22 17:48:39.422] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":1712}}
[2016-03-22 17:48:39.525] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3360}
[2016-03-22 17:48:39.526] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3360}}
[2016-03-22 17:48:39.538] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2188 ms
[2016-03-22 17:49:12.551] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:49:12.769] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:49:12.770] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:49:12.771] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:49:12.772] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:49:12.774] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:49:13.307] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4980}
[2016-03-22 17:49:13.310] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:49:13.310] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:49:13.311] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 667 ms
[2016-03-22 17:49:14.154] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4888}
[2016-03-22 17:49:14.156] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4888}}
[2016-03-22 17:49:14.249] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2700}
[2016-03-22 17:49:14.249] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2700}}
[2016-03-22 17:49:14.382] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":668}
[2016-03-22 17:49:14.383] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":668}}
[2016-03-22 17:49:14.504] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5024}
[2016-03-22 17:49:14.505] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5024}}
[2016-03-22 17:49:14.557] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4232}
[2016-03-22 17:49:14.559] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4232}}
[2016-03-22 17:49:14.568] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1924 ms
[2016-03-22 17:52:55.499] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:52:55.728] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:52:55.730] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:52:55.730] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:52:55.731] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:52:55.732] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:52:56.135] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1604}
[2016-03-22 17:52:56.143] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:52:56.143] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:52:56.143] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 547 ms
[2016-03-22 17:52:57.049] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":500}
[2016-03-22 17:52:57.050] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":500}}
[2016-03-22 17:52:57.313] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5708}
[2016-03-22 17:52:57.314] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5708}}
[2016-03-22 17:52:57.347] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5080}
[2016-03-22 17:52:57.348] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5080}}
[2016-03-22 17:52:57.539] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1592}
[2016-03-22 17:52:57.543] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1592}}
[2016-03-22 17:52:57.554] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4112}
[2016-03-22 17:52:57.555] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4112}}
[2016-03-22 17:52:57.567] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1971 ms
[2016-03-22 17:57:49.904] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 17:57:50.137] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 17:57:50.140] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 17:57:50.140] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 17:57:50.141] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 17:57:50.142] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 17:57:50.502] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4408}
[2016-03-22 17:57:50.504] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 17:57:50.505] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 17:57:50.505] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 503 ms
[2016-03-22 17:57:51.541] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5188}
[2016-03-22 17:57:51.542] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5188}}
[2016-03-22 17:57:51.601] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4864}
[2016-03-22 17:57:51.602] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4864}}
[2016-03-22 17:57:51.678] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2064}
[2016-03-22 17:57:51.679] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2064}}
[2016-03-22 17:57:51.925] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3328}
[2016-03-22 17:57:51.928] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3328}}
[2016-03-22 17:57:51.956] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3288}
[2016-03-22 17:57:51.957] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3288}}
[2016-03-22 17:57:51.965] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1963 ms
[2016-03-22 18:00:20.310] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:00:20.537] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:00:20.539] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:00:20.540] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:00:20.541] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:00:20.541] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:00:20.888] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4140}
[2016-03-22 18:00:20.890] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:00:20.891] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:00:20.891] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 487 ms
[2016-03-22 18:00:21.883] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5464}
[2016-03-22 18:00:21.884] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5464}}
[2016-03-22 18:00:21.957] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3916}
[2016-03-22 18:00:21.958] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3916}}
[2016-03-22 18:00:22.032] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2488}
[2016-03-22 18:00:22.033] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2488}}
[2016-03-22 18:00:22.279] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5992}
[2016-03-22 18:00:22.280] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5992}}
[2016-03-22 18:00:22.328] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4232}
[2016-03-22 18:00:22.331] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4232}}
[2016-03-22 18:00:22.337] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1933 ms
[2016-03-22 18:02:12.720] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:02:12.951] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:02:12.954] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:02:12.955] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:02:12.956] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:02:12.957] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:02:13.359] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2388}
[2016-03-22 18:02:13.362] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:02:13.362] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:02:13.362] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 540 ms
[2016-03-22 18:02:14.371] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":6024}
[2016-03-22 18:02:14.372] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":6024}}
[2016-03-22 18:02:14.583] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5384}
[2016-03-22 18:02:14.583] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5384}}
[2016-03-22 18:02:14.630] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3440}
[2016-03-22 18:02:14.631] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3440}}
[2016-03-22 18:02:14.726] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2820}
[2016-03-22 18:02:14.727] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2820}}
[2016-03-22 18:02:14.850] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1948}
[2016-03-22 18:02:14.853] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1948}}
[2016-03-22 18:02:14.860] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2038 ms
[2016-03-22 18:04:03.301] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:04:03.525] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:04:03.527] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:04:03.528] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:04:03.529] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:04:03.530] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:04:03.966] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5224}
[2016-03-22 18:04:03.969] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:04:03.969] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:04:03.969] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 574 ms
[2016-03-22 18:04:04.938] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4552}
[2016-03-22 18:04:04.939] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4552}}
[2016-03-22 18:04:05.040] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6108}
[2016-03-22 18:04:05.042] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6108}}
[2016-03-22 18:04:05.048] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1736}
[2016-03-22 18:04:05.049] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1736}}
[2016-03-22 18:04:05.272] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2108}
[2016-03-22 18:04:05.275] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2108}}
[2016-03-22 18:04:05.288] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4012}
[2016-03-22 18:04:05.290] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4012}}
[2016-03-22 18:04:05.299] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1904 ms
[2016-03-22 18:05:19.323] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:05:19.547] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:05:19.549] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:05:19.550] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:05:19.551] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:05:19.552] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:05:20.024] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":728}
[2016-03-22 18:05:20.027] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:05:20.027] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:05:20.028] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 611 ms
[2016-03-22 18:05:20.969] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3808}
[2016-03-22 18:05:20.971] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3808}}
[2016-03-22 18:05:21.209] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3636}
[2016-03-22 18:05:21.210] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3636}}
[2016-03-22 18:05:21.244] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2468}
[2016-03-22 18:05:21.245] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2468}}
[2016-03-22 18:05:21.296] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4536}
[2016-03-22 18:05:21.297] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4536}}
[2016-03-22 18:05:21.364] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4160}
[2016-03-22 18:05:21.365] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4160}}
[2016-03-22 18:05:21.378] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1961 ms
[2016-03-22 18:08:37.147] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:08:37.383] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:08:37.385] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:08:37.386] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:08:37.389] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:08:37.395] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:08:37.848] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":896}
[2016-03-22 18:08:37.851] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:08:37.851] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:08:37.851] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 604 ms
[2016-03-22 18:08:38.873] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4040}
[2016-03-22 18:08:38.874] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4040}}
[2016-03-22 18:08:39.020] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5832}
[2016-03-22 18:08:39.021] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5832}}
[2016-03-22 18:08:39.081] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5184}
[2016-03-22 18:08:39.081] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5184}}
[2016-03-22 18:08:39.166] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5444}
[2016-03-22 18:08:39.167] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5444}}
[2016-03-22 18:08:39.223] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3216}
[2016-03-22 18:08:39.224] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3216}}
[2016-03-22 18:08:39.231] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1984 ms
[2016-03-22 18:10:04.034] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-0, type: scene
[2016-03-22 18:10:04.044] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-0"}
[2016-03-22 18:15:28.869] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5832}
[2016-03-22 18:15:28.871] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5832}}
[2016-03-22 18:15:28.926] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-0, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4040},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5184},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5444},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3216},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5832}}}
[2016-03-22 18:15:49.093] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:15:49.325] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:15:49.327] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:15:49.328] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:15:49.329] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:15:49.330] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:15:49.771] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5884}
[2016-03-22 18:15:49.774] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:15:49.774] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:15:49.774] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 582 ms
[2016-03-22 18:15:50.623] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1564}
[2016-03-22 18:15:50.625] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1564}}
[2016-03-22 18:15:50.784] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3476}
[2016-03-22 18:15:50.785] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3476}}
[2016-03-22 18:15:50.945] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2948}
[2016-03-22 18:15:50.946] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2948}}
[2016-03-22 18:15:51.024] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2860}
[2016-03-22 18:15:51.025] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2860}}
[2016-03-22 18:15:51.206] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2676}
[2016-03-22 18:15:51.209] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2676}}
[2016-03-22 18:15:51.218] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2026 ms
[2016-03-22 18:16:51.676] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:16:51.904] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:16:51.905] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:16:51.906] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:16:51.907] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:16:51.908] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:16:52.326] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4240}
[2016-03-22 18:16:52.331] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:16:52.331] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:16:52.331] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 556 ms
[2016-03-22 18:16:53.198] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4536}
[2016-03-22 18:16:53.199] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4536}}
[2016-03-22 18:16:53.222] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5596}
[2016-03-22 18:16:53.223] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5596}}
[2016-03-22 18:16:53.613] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4160}
[2016-03-22 18:16:53.616] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4160}}
[2016-03-22 18:16:53.671] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3776}
[2016-03-22 18:16:53.672] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3776}}
[2016-03-22 18:16:53.680] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4336}
[2016-03-22 18:16:53.681] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4336}}
[2016-03-22 18:16:53.690] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1915 ms
[2016-03-22 18:18:24.789] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:18:25.020] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:18:25.023] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:18:25.024] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:18:25.025] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:18:25.025] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:18:25.570] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3860}
[2016-03-22 18:18:25.574] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:18:25.574] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:18:25.574] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 689 ms
[2016-03-22 18:18:26.467] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1668}
[2016-03-22 18:18:26.468] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1668}}
[2016-03-22 18:18:26.632] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3196}
[2016-03-22 18:18:26.633] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3196}}
[2016-03-22 18:18:26.731] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2532}
[2016-03-22 18:18:26.732] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2532}}
[2016-03-22 18:18:26.742] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6024}
[2016-03-22 18:18:26.743] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":6024}}
[2016-03-22 18:18:27.069] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1584}
[2016-03-22 18:18:27.072] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1584}}
[2016-03-22 18:18:27.080] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2195 ms
[2016-03-22 18:19:25.564] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:19:25.801] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:19:25.803] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:19:25.804] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:19:25.805] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:19:25.805] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:19:26.354] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":116}
[2016-03-22 18:19:26.357] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:19:26.357] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:19:26.357] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 694 ms
[2016-03-22 18:19:27.162] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4716}
[2016-03-22 18:19:27.163] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4716}}
[2016-03-22 18:19:27.383] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3008}
[2016-03-22 18:19:27.384] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3008}}
[2016-03-22 18:19:27.506] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1764}
[2016-03-22 18:19:27.506] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1764}}
[2016-03-22 18:19:27.566] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4100}
[2016-03-22 18:19:27.567] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4100}}
[2016-03-22 18:19:27.657] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4164}
[2016-03-22 18:19:27.658] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4164}}
[2016-03-22 18:19:27.668] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2005 ms
[2016-03-22 18:20:28.569] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:20:28.818] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:20:28.820] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:20:28.821] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:20:28.822] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:20:28.825] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:20:29.353] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3840}
[2016-03-22 18:20:29.355] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:20:29.356] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:20:29.356] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 688 ms
[2016-03-22 18:20:30.038] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6032}
[2016-03-22 18:20:30.039] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":6032}}
[2016-03-22 18:20:30.162] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4928}
[2016-03-22 18:20:30.162] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4928}}
[2016-03-22 18:20:30.342] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4980}
[2016-03-22 18:20:30.342] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4980}}
[2016-03-22 18:20:30.602] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6028}
[2016-03-22 18:20:30.603] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":6028}}
[2016-03-22 18:20:30.708] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4048}
[2016-03-22 18:20:30.711] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4048}}
[2016-03-22 18:20:30.720] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2052 ms
[2016-03-22 18:22:30.795] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:22:31.024] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:22:31.026] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:22:31.027] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:22:31.030] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:22:31.032] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:22:31.512] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5204}
[2016-03-22 18:22:31.521] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:22:31.521] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:22:31.521] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 632 ms
[2016-03-22 18:22:32.441] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4468}
[2016-03-22 18:22:32.442] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4468}}
[2016-03-22 18:22:32.645] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4276}
[2016-03-22 18:22:32.645] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4276}}
[2016-03-22 18:22:32.759] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5936}
[2016-03-22 18:22:32.759] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5936}}
[2016-03-22 18:22:32.929] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4032}
[2016-03-22 18:22:32.931] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4032}}
[2016-03-22 18:22:32.976] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5480}
[2016-03-22 18:22:32.977] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5480}}
[2016-03-22 18:22:32.988] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2099 ms
[2016-03-22 18:23:21.626] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:23:21.851] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:23:21.855] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:23:21.856] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:23:21.857] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:23:21.858] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:23:22.222] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4448}
[2016-03-22 18:23:22.225] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:23:22.225] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:23:22.225] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 504 ms
[2016-03-22 18:23:23.195] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4840}
[2016-03-22 18:23:23.196] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4840}}
[2016-03-22 18:23:23.318] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2644}
[2016-03-22 18:23:23.319] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2644}}
[2016-03-22 18:23:23.441] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":668}
[2016-03-22 18:23:23.442] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":668}}
[2016-03-22 18:23:23.685] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5772}
[2016-03-22 18:23:23.686] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5772}}
[2016-03-22 18:23:23.786] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2428}
[2016-03-22 18:23:23.788] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2428}}
[2016-03-22 18:23:23.794] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2073 ms
[2016-03-22 18:26:17.512] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-22 18:26:17.730] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-22 18:26:17.732] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-22 18:26:17.733] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-22 18:26:17.733] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-22 18:26:17.734] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-22 18:26:18.076] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5384}
[2016-03-22 18:26:18.078] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-22 18:26:18.079] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-22 18:26:18.079] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 474 ms
[2016-03-22 18:26:19.109] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5548}
[2016-03-22 18:26:19.118] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5548}}
[2016-03-22 18:26:19.225] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3308}
[2016-03-22 18:26:19.232] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3308}}
[2016-03-22 18:26:19.428] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4288}
[2016-03-22 18:26:19.429] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4288}}
[2016-03-22 18:26:19.475] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5440}
[2016-03-22 18:26:19.478] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5440}}
[2016-03-22 18:26:19.555] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2484}
[2016-03-22 18:26:19.557] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2484}}
[2016-03-22 18:26:19.564] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1959 ms
[2016-03-23 09:44:45.619] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 09:44:45.854] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 09:44:45.856] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 09:44:45.857] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 09:44:45.858] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 09:44:45.858] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 09:44:46.389] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3004}
[2016-03-23 09:44:46.391] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 09:44:46.392] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 09:44:46.392] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 677 ms
[2016-03-23 09:44:47.235] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5064}
[2016-03-23 09:44:47.236] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5064}}
[2016-03-23 09:44:47.307] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2136}
[2016-03-23 09:44:47.308] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2136}}
[2016-03-23 09:44:47.319] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1380}
[2016-03-23 09:44:47.320] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1380}}
[2016-03-23 09:44:47.706] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":364}
[2016-03-23 09:44:47.707] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":364}}
[2016-03-23 09:44:47.774] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4240}
[2016-03-23 09:44:47.774] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4240}}
[2016-03-23 09:44:47.785] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2070 ms
[2016-03-23 09:51:08.979] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 09:51:09.209] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 09:51:09.211] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 09:51:09.212] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 09:51:09.213] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 09:51:09.214] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 09:51:09.603] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3488}
[2016-03-23 09:51:09.605] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 09:51:09.605] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 09:51:09.606] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 530 ms
[2016-03-23 09:51:10.663] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2196}
[2016-03-23 09:51:10.664] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2196}}
[2016-03-23 09:51:10.671] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4224}
[2016-03-23 09:51:10.671] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4224}}
[2016-03-23 09:51:10.783] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3092}
[2016-03-23 09:51:10.784] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3092}}
[2016-03-23 09:51:11.000] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5004}
[2016-03-23 09:51:11.004] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5004}}
[2016-03-23 09:51:11.020] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1328}
[2016-03-23 09:51:11.021] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1328}}
[2016-03-23 09:51:11.029] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1953 ms
[2016-03-23 09:52:32.767] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 09:52:33.002] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 09:52:33.004] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 09:52:33.005] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 09:52:33.006] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 09:52:33.006] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 09:52:33.526] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3560}
[2016-03-23 09:52:33.529] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 09:52:33.529] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 09:52:33.529] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 666 ms
[2016-03-23 09:52:34.359] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3896}
[2016-03-23 09:52:34.360] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3896}}
[2016-03-23 09:52:34.638] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4260}
[2016-03-23 09:52:34.639] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4260}}
[2016-03-23 09:52:34.703] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3068}
[2016-03-23 09:52:34.704] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3068}}
[2016-03-23 09:52:34.727] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2956}
[2016-03-23 09:52:34.728] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2956}}
[2016-03-23 09:52:34.941] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5024}
[2016-03-23 09:52:34.943] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5024}}
[2016-03-23 09:52:34.953] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2090 ms
[2016-03-23 09:55:40.955] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 09:55:41.193] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 09:55:41.195] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 09:55:41.196] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 09:55:41.197] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 09:55:41.198] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 09:55:41.568] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1636}
[2016-03-23 09:55:41.570] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 09:55:41.571] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 09:55:41.571] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 516 ms
[2016-03-23 09:55:42.530] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4820}
[2016-03-23 09:55:42.531] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4820}}
[2016-03-23 09:55:42.674] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3772}
[2016-03-23 09:55:42.675] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3772}}
[2016-03-23 09:55:42.680] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2492}
[2016-03-23 09:55:42.681] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2492}}
[2016-03-23 09:55:42.984] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4124}
[2016-03-23 09:55:42.986] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4124}}
[2016-03-23 09:55:43.037] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4712}
[2016-03-23 09:55:43.038] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4712}}
[2016-03-23 09:55:43.049] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1994 ms
[2016-03-23 09:59:40.732] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-2, type: connector
[2016-03-23 09:59:40.741] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-2"}
[2016-03-23 10:00:02.209] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4820}
[2016-03-23 10:00:02.210] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4820}}
[2016-03-23 10:00:02.222] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-2, msg: {"action":"replaceServer","servers":{"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3772},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2492},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4124},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4712},"connector-server-2":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4820}}}
[2016-03-23 10:00:08.891] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 10:00:09.146] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 10:00:09.149] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 10:00:09.150] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 10:00:09.151] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 10:00:09.151] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 10:00:09.825] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4920}
[2016-03-23 10:00:09.830] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 10:00:09.830] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 10:00:09.830] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 832 ms
[2016-03-23 10:00:10.758] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4352}
[2016-03-23 10:00:10.759] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4352}}
[2016-03-23 10:00:10.807] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5060}
[2016-03-23 10:00:10.808] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5060}}
[2016-03-23 10:00:11.005] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2508}
[2016-03-23 10:00:11.006] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2508}}
[2016-03-23 10:00:11.104] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3116}
[2016-03-23 10:00:11.105] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3116}}
[2016-03-23 10:00:11.164] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4380}
[2016-03-23 10:00:11.165] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4380}}
[2016-03-23 10:00:11.183] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2185 ms
[2016-03-23 10:00:38.494] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 10:00:38.735] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 10:00:38.738] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 10:00:38.739] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 10:00:38.739] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 10:00:38.741] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 10:00:39.139] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1368}
[2016-03-23 10:00:39.143] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 10:00:39.143] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 10:00:39.143] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 540 ms
[2016-03-23 10:00:40.338] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3680}
[2016-03-23 10:00:40.340] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3680}}
[2016-03-23 10:00:40.348] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2180}
[2016-03-23 10:00:40.350] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2180}}
[2016-03-23 10:00:40.356] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1020}
[2016-03-23 10:00:40.358] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1020}}
[2016-03-23 10:00:40.550] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4564}
[2016-03-23 10:00:40.552] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4564}}
[2016-03-23 10:00:40.592] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4660}
[2016-03-23 10:00:40.595] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4660}}
[2016-03-23 10:00:40.606] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2003 ms
[2016-03-23 10:01:36.277] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 10:01:36.509] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 10:01:36.511] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 10:01:36.511] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 10:01:36.512] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 10:01:36.513] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 10:01:36.986] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3284}
[2016-03-23 10:01:36.988] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 10:01:36.989] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 10:01:36.989] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 612 ms
[2016-03-23 10:01:37.874] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1844}
[2016-03-23 10:01:37.875] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1844}}
[2016-03-23 10:01:37.915] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3576}
[2016-03-23 10:01:37.915] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3576}}
[2016-03-23 10:01:37.988] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4940}
[2016-03-23 10:01:37.989] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4940}}
[2016-03-23 10:01:38.330] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5056}
[2016-03-23 10:01:38.333] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5056}}
[2016-03-23 10:01:38.339] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4932}
[2016-03-23 10:01:38.341] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4932}}
[2016-03-23 10:01:38.350] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1973 ms
[2016-03-23 10:03:40.306] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 10:03:40.551] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 10:03:40.553] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 10:03:40.554] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 10:03:40.554] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 10:03:40.557] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 10:03:41.038] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4792}
[2016-03-23 10:03:41.049] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 10:03:41.049] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 10:03:41.049] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 639 ms
[2016-03-23 10:03:42.057] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2180}
[2016-03-23 10:03:42.059] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2180}}
[2016-03-23 10:03:42.156] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1312}
[2016-03-23 10:03:42.157] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1312}}
[2016-03-23 10:03:42.265] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4996}
[2016-03-23 10:03:42.266] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4996}}
[2016-03-23 10:03:42.381] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3680}
[2016-03-23 10:03:42.384] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3680}}
[2016-03-23 10:03:42.403] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4128}
[2016-03-23 10:03:42.404] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4128}}
[2016-03-23 10:03:42.414] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2004 ms
[2016-03-23 10:06:03.366] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 10:06:03.602] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 10:06:03.604] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 10:06:03.605] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 10:06:03.606] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 10:06:03.607] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 10:06:04.048] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2956}
[2016-03-23 10:06:04.051] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 10:06:04.051] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 10:06:04.051] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 586 ms
[2016-03-23 10:06:05.087] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":672}
[2016-03-23 10:06:05.088] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":672}}
[2016-03-23 10:06:05.106] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2508}
[2016-03-23 10:06:05.106] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2508}}
[2016-03-23 10:06:05.220] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3116}
[2016-03-23 10:06:05.221] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3116}}
[2016-03-23 10:06:05.388] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":480}
[2016-03-23 10:06:05.389] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":480}}
[2016-03-23 10:06:05.532] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":1328}
[2016-03-23 10:06:05.533] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":1328}}
[2016-03-23 10:06:05.543] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2078 ms
[2016-03-23 10:07:43.681] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 10:07:43.910] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 10:07:43.912] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 10:07:43.913] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 10:07:43.914] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 10:07:43.914] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 10:07:44.274] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2644}
[2016-03-23 10:07:44.277] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 10:07:44.277] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 10:07:44.277] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 499 ms
[2016-03-23 10:07:45.349] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4868}
[2016-03-23 10:07:45.350] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4868}}
[2016-03-23 10:07:45.478] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4204}
[2016-03-23 10:07:45.478] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4204}}
[2016-03-23 10:07:45.503] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4572}
[2016-03-23 10:07:45.504] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4572}}
[2016-03-23 10:07:45.723] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3700}
[2016-03-23 10:07:45.727] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3700}}
[2016-03-23 10:07:45.732] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4832}
[2016-03-23 10:07:45.733] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4832}}
[2016-03-23 10:07:45.741] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1963 ms
[2016-03-23 10:08:55.504] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 10:08:55.736] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 10:08:55.737] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 10:08:55.739] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 10:08:55.741] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 10:08:55.742] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 10:08:56.351] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3904}
[2016-03-23 10:08:56.354] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 10:08:56.355] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 10:08:56.355] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 749 ms
[2016-03-23 10:08:57.118] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4444}
[2016-03-23 10:08:57.119] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4444}}
[2016-03-23 10:08:57.249] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3356}
[2016-03-23 10:08:57.249] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3356}}
[2016-03-23 10:08:57.293] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3772}
[2016-03-23 10:08:57.294] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3772}}
[2016-03-23 10:08:57.367] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5032}
[2016-03-23 10:08:57.367] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5032}}
[2016-03-23 10:08:57.496] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4400}
[2016-03-23 10:08:57.496] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4400}}
[2016-03-23 10:08:57.504] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1898 ms
[2016-03-23 10:13:30.287] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 10:13:30.529] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 10:13:30.531] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 10:13:30.532] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 10:13:30.532] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 10:13:30.534] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 10:13:30.936] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4380}
[2016-03-23 10:13:30.938] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 10:13:30.939] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 10:13:30.939] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 545 ms
[2016-03-23 10:13:31.998] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4196}
[2016-03-23 10:13:31.999] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4196}}
[2016-03-23 10:13:32.163] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4660}
[2016-03-23 10:13:32.164] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4660}}
[2016-03-23 10:13:32.213] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4568}
[2016-03-23 10:13:32.214] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4568}}
[2016-03-23 10:13:32.434] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1716}
[2016-03-23 10:13:32.436] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1716}}
[2016-03-23 10:13:32.496] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5084}
[2016-03-23 10:13:32.497] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":5084}}
[2016-03-23 10:13:32.507] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2113 ms
[2016-03-23 10:16:04.077] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 10:16:04.305] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 10:16:04.307] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 10:16:04.309] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 10:16:04.310] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 10:16:04.311] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 10:16:04.825] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4940}
[2016-03-23 10:16:04.828] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 10:16:04.828] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 10:16:04.829] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 652 ms
[2016-03-23 10:16:05.827] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3492}
[2016-03-23 10:16:05.828] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3492}}
[2016-03-23 10:16:05.907] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3376}
[2016-03-23 10:16:05.908] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3376}}
[2016-03-23 10:16:05.988] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4752}
[2016-03-23 10:16:05.989] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4752}}
[2016-03-23 10:16:06.022] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3736}
[2016-03-23 10:16:06.024] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3736}}
[2016-03-23 10:16:06.146] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1864}
[2016-03-23 10:16:06.146] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1864}}
[2016-03-23 10:16:06.154] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1977 ms
[2016-03-23 10:17:05.657] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 10:17:05.886] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 10:17:05.888] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 10:17:05.889] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 10:17:05.890] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 10:17:05.891] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 10:17:06.313] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1592}
[2016-03-23 10:17:06.315] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 10:17:06.316] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 10:17:06.316] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 561 ms
[2016-03-23 10:17:07.147] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5076}
[2016-03-23 10:17:07.148] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":5076}}
[2016-03-23 10:17:07.349] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2900}
[2016-03-23 10:17:07.350] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2900}}
[2016-03-23 10:17:07.509] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3988}
[2016-03-23 10:17:07.510] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3988}}
[2016-03-23 10:17:07.686] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3208}
[2016-03-23 10:17:07.689] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3208}}
[2016-03-23 10:17:07.703] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3524}
[2016-03-23 10:17:07.706] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3524}}
[2016-03-23 10:17:07.716] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1961 ms
[2016-03-23 13:35:08.963] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 13:35:10.866] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 13:35:10.883] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 13:35:10.884] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 13:35:10.884] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 13:35:10.885] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 13:35:12.176] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4440}
[2016-03-23 13:35:12.180] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 13:35:12.180] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 13:35:12.181] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 2215 ms
[2016-03-23 13:35:14.652] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4640}
[2016-03-23 13:35:14.653] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4640}}
[2016-03-23 13:35:14.683] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2820}
[2016-03-23 13:35:14.684] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2820}}
[2016-03-23 13:35:14.870] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3152}
[2016-03-23 13:35:14.871] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3152}}
[2016-03-23 13:35:14.881] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4872}
[2016-03-23 13:35:14.881] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4872}}
[2016-03-23 13:35:14.936] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2464}
[2016-03-23 13:35:14.937] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2464}}
[2016-03-23 13:35:14.954] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 4988 ms
[2016-03-23 13:36:15.963] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 13:36:16.222] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 13:36:16.225] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 13:36:16.226] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 13:36:16.227] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 13:36:16.228] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 13:36:16.759] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2632}
[2016-03-23 13:36:16.762] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 13:36:16.763] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 13:36:16.763] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 693 ms
[2016-03-23 13:36:17.532] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4920}
[2016-03-23 13:36:17.533] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4920}}
[2016-03-23 13:36:17.648] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4520}
[2016-03-23 13:36:17.648] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4520}}
[2016-03-23 13:36:17.901] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4068}
[2016-03-23 13:36:17.902] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4068}}
[2016-03-23 13:36:18.131] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5032}
[2016-03-23 13:36:18.132] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":5032}}
[2016-03-23 13:36:18.286] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2384}
[2016-03-23 13:36:18.288] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":2384}}
[2016-03-23 13:36:18.303] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2233 ms
[2016-03-23 13:42:30.002] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 13:42:30.271] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 13:42:30.273] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 13:42:30.274] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 13:42:30.276] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 13:42:30.277] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 13:42:30.485] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4764}
[2016-03-23 13:42:30.487] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 13:42:30.487] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 13:42:30.487] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 372 ms
[2016-03-23 13:42:31.985] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5108}
[2016-03-23 13:42:31.986] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5108}}
[2016-03-23 13:42:32.092] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4468}
[2016-03-23 13:42:32.092] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":4468}}
[2016-03-23 13:42:32.273] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3256}
[2016-03-23 13:42:32.274] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3256}}
[2016-03-23 13:42:32.284] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1136}
[2016-03-23 13:42:32.285] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":1136}}
[2016-03-23 13:42:32.304] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4416}
[2016-03-23 13:42:32.305] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4416}}
[2016-03-23 13:42:32.315] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2200 ms
[2016-03-23 13:47:02.571] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 13:47:02.813] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 13:47:02.815] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 13:47:02.816] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 13:47:02.816] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 13:47:02.818] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 13:47:03.164] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4496}
[2016-03-23 13:47:03.166] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 13:47:03.167] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 13:47:03.167] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 495 ms
[2016-03-23 13:47:04.132] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2580}
[2016-03-23 13:47:04.133] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2580}}
[2016-03-23 13:47:04.469] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3956}
[2016-03-23 13:47:04.470] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3956}}
[2016-03-23 13:47:04.502] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4036}
[2016-03-23 13:47:04.502] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4036}}
[2016-03-23 13:47:04.686] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1956}
[2016-03-23 13:47:04.688] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":1956}}
[2016-03-23 13:47:04.728] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2956}
[2016-03-23 13:47:04.728] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":2956}}
[2016-03-23 13:47:04.739] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2067 ms
[2016-03-23 13:47:57.544] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 13:47:57.766] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 13:47:57.768] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 13:47:57.770] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 13:47:57.771] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 13:47:57.772] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 13:47:58.272] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4952}
[2016-03-23 13:47:58.275] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 13:47:58.275] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 13:47:58.275] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 634 ms
[2016-03-23 13:47:59.109] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3748}
[2016-03-23 13:47:59.110] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":3748}}
[2016-03-23 13:47:59.355] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4416}
[2016-03-23 13:47:59.356] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4416}}
[2016-03-23 13:47:59.471] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5108}
[2016-03-23 13:47:59.472] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5108}}
[2016-03-23 13:47:59.557] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3084}
[2016-03-23 13:47:59.561] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3084}}
[2016-03-23 13:47:59.566] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4468}
[2016-03-23 13:47:59.571] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4468}}
[2016-03-23 13:47:59.590] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1949 ms
[2016-03-23 13:49:16.894] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 13:49:17.129] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 13:49:17.131] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 13:49:17.132] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 13:49:17.132] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 13:49:17.133] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 13:49:17.593] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1036}
[2016-03-23 13:49:17.596] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 13:49:17.596] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 13:49:17.596] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 604 ms
[2016-03-23 13:49:18.495] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4864}
[2016-03-23 13:49:18.496] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4864}}
[2016-03-23 13:49:18.711] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4156}
[2016-03-23 13:49:18.713] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":4156}}
[2016-03-23 13:49:18.759] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3984}
[2016-03-23 13:49:18.763] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3984}}
[2016-03-23 13:49:19.059] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3200}
[2016-03-23 13:49:19.062] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":3200}}
[2016-03-23 13:49:19.063] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5056}
[2016-03-23 13:49:19.065] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5056}}
[2016-03-23 13:49:19.079] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2087 ms
[2016-03-23 13:50:16.190] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 13:50:16.432] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 13:50:16.434] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
[2016-03-23 13:50:16.435] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-23 13:50:16.436] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-23 13:50:16.436] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=32316,serverType=scene locally
[2016-03-23 13:50:16.754] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4140}
[2016-03-23 13:50:16.757] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-23 13:50:16.758] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-23 13:50:16.758] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 467 ms
[2016-03-23 13:50:17.947] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3820}
[2016-03-23 13:50:17.949] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3820}}
[2016-03-23 13:50:17.964] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4524}
[2016-03-23 13:50:17.965] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientPort":3011,"frontend":"true","args":"--debug=32318","serverType":"connector","pid":4524}}
[2016-03-23 13:50:17.976] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1108}
[2016-03-23 13:50:17.977] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1108}}
[2016-03-23 13:50:18.222] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3956}
[2016-03-23 13:50:18.223] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientPort":3010,"frontend":"true","args":"--debug=32317","serverType":"connector","pid":3956}}
[2016-03-23 13:50:18.444] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2404}
[2016-03-23 13:50:18.448] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=32316","serverType":"scene","pid":2404}}
[2016-03-23 13:50:18.454] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2163 ms
[2016-03-23 13:51:03.258] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-23 13:51:03.482] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32317,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientPort=3010,frontend=true,args=--debug=32317,serverType=connector locally
[2016-03-23 13:51:03.484] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32318,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientPort=3011,frontend=true,args=--debug=32318,serverType=connector locally
